Staff MEB Posted August 10, 2017 Staff Share Posted August 10, 2017 @Oval The disappointment of a few users may be more related with the high expectations they set for the products than to what the dev team could realistically achieve with the time and resources they had/have. Considering that Affinity products have barely reached three years on the market, are now present in three different platforms and are being created from scratch i don't think there's much to be disappointed with. We do miss some basic tools/features and we certainly don't cover all competition's functionality but that's expected if you are comparing Affinity to products that have more than two decades of development. It doesn't really matter what Adobe did two decades ago. They had to start/deal with a different set of problems not comparable to the ones software developers face today. Only time will help to close the tools/feature gap and i think most users are aware of this. Designer and Photo are what they are, with a price that's more than adjusted (i would say cheap) for what they offer - some users know how to take advantage of them and are already using them in production/commercially with what they offer, others will remain frustrated looking just for what they don't have yet. It's up to each one to decide how to look at it. The dev team has been doing their best to fulfil user's requests and fixing what they can and that's all we can promise. There's nothing stopping users from using Affinity in conjunction with existing third party software if they find some functionality lacking/missing until we get there. ronnyb, Tekikou, mac_heibu and 8 others 11 A Guide to Learning Affinity Software | Affinity Quick Reference Link to comment Share on other sites More sharing options...
rui_mac Posted August 10, 2017 Share Posted August 10, 2017 Here is an example of the MoGraph concept: https://youtu.be/xChEPBbd7f0 A_B_C, anon1 and MattP 3 Link to comment Share on other sites More sharing options...
anon1 Posted August 10, 2017 Share Posted August 10, 2017 12 minutes ago, rui_mac said: Here is an example of the MoGraph concept: https://youtu.be/xChEPBbd7f0 Just great Videos if James Ritson needs some assistance one day they should seriously consider you as another speaker/ presenter rui_mac 1 Link to comment Share on other sites More sharing options...
rui_mac Posted August 10, 2017 Share Posted August 10, 2017 Well, english is NOT my native language. Don't know if it is good enough Link to comment Share on other sites More sharing options...
Oval Posted August 10, 2017 Share Posted August 10, 2017 On 10. August 2017 at 7:13 PM, MEB said: The disappointment of a few users may be more related with the high expectations with a price that's more than adjusted (i would say cheap) High expectations result of statements like “Affinity Designer is the fastest, smoothest, most precise vector graphic design software available” and “coming (very) soon”. Those “few” users like lenogre need other software and lose promised speed and precision because announced basic features and corrections are missing since years. Others run into problems because old features result (without remark) in unprecise curves. There is still no information in the help / app which features can result in wrong results. Perhaps it is better to remove them. And the price is not the reason why so many people are disappointed that promised features are missing since years. For example Serif claimed years ago that “Change rulers origin point” is going to be added very soon but not few users are still waiting. Link to comment Share on other sites More sharing options...
lenogre Posted August 10, 2017 Author Share Posted August 10, 2017 Rui Mac : They have never heard Nitroman ! (c4d user joke…) Well, "Change rulers origin point" is also on my wishlist. Another subject of disappointment : I was thinking that brushes could be a good tool for duplication but it doesn't work as expected. I've done many brushes for duplicating diamonds but I give up (I did like this when I was working with Illustrator) . After duplication with a textured brush on a circle or an oval, round diamonds have an egg shape and if I want to change the size of the circle, the brush bugs. Now, all that work is done with cinema 4d. It takes 2 min with the mograph tool. I can change space between diamonds, size of diamonds and I don't need to count them. I duplicate disks with diamond texture and I calculate in orthographic view a PNG image with transparent background. Well, for what I do, after 3 years, AD is not good enough. I could do all my work with AD but I would spend a lot of time. AD is really the best in specific areas and the dunce in few ones. rui_mac 1 Link to comment Share on other sites More sharing options...
rui_mac Posted August 10, 2017 Share Posted August 10, 2017 Nitroman is an amazing developer but has the funniest accent Link to comment Share on other sites More sharing options...
Tiffer Posted August 11, 2017 Share Posted August 11, 2017 So far so good to me. I get vector files from auto-tracer Super Vectorizer, then edit with Affinity Designer. Both of them are really easy and good to use. Link to comment Share on other sites More sharing options...
Staff MattP Posted August 11, 2017 Staff Share Posted August 11, 2017 19 hours ago, rui_mac said: Here is an example of the MoGraph concept: https://youtu.be/xChEPBbd7f0 Thanks for that, @rui_mac - message received! rui_mac, ronnyb and anon1 3 Link to comment Share on other sites More sharing options...
rui_mac Posted August 11, 2017 Share Posted August 11, 2017 Having realtime, virtual deformers, that don't really destroy geometry but simply deform it when they are turned on is a great concept. We could have deformers for: - Roughing - Smoothing - Thickening and narrowing lines - Curling Etc... Aammppaa, A_B_C, ronnyb and 1 other 4 Link to comment Share on other sites More sharing options...
rui_mac Posted August 11, 2017 Share Posted August 11, 2017 Actually, it is like the Layer Effects, but with localized application, instead of affecting the whole object. And, with optional fallof and shape definition. If applied in between layers/objects, they would affect all layers/objects below and within the defined shape. If applied as a child of a layer/object, they would only affect that layer/object. Link to comment Share on other sites More sharing options...
Mr. K Posted August 11, 2017 Share Posted August 11, 2017 I would like to see faster development. Link to comment Share on other sites More sharing options...
Staff MattP Posted August 11, 2017 Staff Share Posted August 11, 2017 1 hour ago, Mr. K said: I would like to see faster development. So would I mac_heibu, Gear maker, Bri-Toon and 5 others 8 Link to comment Share on other sites More sharing options...
kashura Posted August 11, 2017 Share Posted August 11, 2017 On 8/5/2017 at 6:15 AM, mac_heibu said: Realy, reall „slow“ updates: Just name a different software product, which is developed faster. Only one! (I know one, but its – excuse me! – an Adobe product: Muse. But that’s it!) Software engineering is not a pizza service: order – deliver – eat! (Or is it? If I consider Affinity’ pricing level, it may be the case …!) https://www.sketchapp.com/updates/ Here ya go. Link to comment Share on other sites More sharing options...
A_B_C Posted August 11, 2017 Share Posted August 11, 2017 So what does that link tell us? That Sketch is developed faster? How would you measure this? By the introduction of a version “39” (read: “thirty-nine”) right after version “3.8.3” (read: “three point eight point three”)? Honestly, I don’t think such comparisons make sense. It’s like comparing apples and oranges. Link to comment Share on other sites More sharing options...
A_B_C Posted August 11, 2017 Share Posted August 11, 2017 But rui_mac, I found your video pretty cool! That would be an addition indeed! rui_mac 1 Link to comment Share on other sites More sharing options...
Mr. K Posted August 12, 2017 Share Posted August 12, 2017 Seriously, if it's a matter of money, increase the price and speed up the development. I've been hearing about version 1.6, "The Roadmap," and Publisher for what seems like forever, yet where are they? Cricket... cricket... cricket... Link to comment Share on other sites More sharing options...
Alfred Posted August 12, 2017 Share Posted August 12, 2017 1 hour ago, Mr. K said: Seriously, if it's a matter of money, increase the price and speed up the development. This argument has been rehearsed over and over again. Even if a higher price brought in enough money for Serif to employ more developers (which it might well not do, since many potential purchasers of a $50 app would be put off by a significantly higher price) a new developer would need time to become familiar with the code base and would be more likely to introduce bugs. Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.4.1 (iPad 7th gen) Link to comment Share on other sites More sharing options...
Staff MattP Posted August 12, 2017 Staff Share Posted August 12, 2017 Money is not the problem and as I said earlier we’ve been trying to hire for what seems like years. We are all doing overtime (and then some) - we are doing the best we can and will continue to do so. The reality is that this is a niche area for developers and you need to be genuinely interested in the subject in order to thrive... A_B_C, Hokusai, retrograde and 1 other 4 Link to comment Share on other sites More sharing options...
MikeW Posted August 12, 2017 Share Posted August 12, 2017 52 minutes ago, Alfred said: This argument has been rehearsed over and over again. Even if a higher price brought in enough money for Serif to employ more developers (which it might well not do, since many potential purchasers of a $50 app would be put off by a significantly higher price) a new developer would need time to become familiar with the code base and would be more likely to introduce bugs. While I personally think these applications were priced too low, I don't think it's about the money. At least if Serif is still on the hunt for more programmers like they have been. AshTeriyaki and MattP 2 Link to comment Share on other sites More sharing options...
MikeW Posted August 12, 2017 Share Posted August 12, 2017 Hah, me and Matt posted at the same time... It's a great position for Serif to be in, really. Enough demand to warrant hiring/training. But in the larger scheme of things, enough progress to take the time and hire the right people. Many companies would be envious of this. Mike AshTeriyaki and MattP 2 Link to comment Share on other sites More sharing options...
Mr. K Posted August 12, 2017 Share Posted August 12, 2017 7 hours ago, MattP said: Money is not the problem and as I said earlier we’ve been trying to hire for what seems like years. We are all doing overtime (and then some) - we are doing the best we can and will continue to do so. The reality is that this is a niche area for developers and you need to be genuinely interested in the subject in order to thrive... I can accept this. I hope it works out for all of our sakes. Link to comment Share on other sites More sharing options...
Oval Posted August 12, 2017 Share Posted August 12, 2017 On 5. August 2017 at 0:15 PM, mac_heibu said: Realy, reall „slow“ updates: Just name a different software product, which is developed faster. Only one! (I know one, but its – excuse me! – an Adobe product: Muse. But that’s it!) Software engineering is not a pizza service: order – deliver – eat! (Or is it? If I consider Affinity’ pricing level, it may be the case …!) lenogre wrote “development seems slow down”, not that others are faster! A comparison certainly does not help his concern, but here is one product for mac_heibu: https://www.lemkesoft.de/en/products/graphicconverter/overview-of-new-features-and-versions/ One man show and he resolved complex wishes within 24 hours without a bug. Link to comment Share on other sites More sharing options...
Staff MattP Posted August 13, 2017 Staff Share Posted August 13, 2017 7 hours ago, Oval said: lenogre wrote “development seems slow down”, not that others are faster! A comparison certainly does not help his concern, but here is one product for mac_heibu: https://www.lemkesoft.de/en/products/graphicconverter/overview-of-new-features-and-versions/ One man show and he resolved complex wishes within 24 hours without a bug. Errr... not being funny or anything, but the scope of user interactions available in a file converter is orders of magnitude different to a graphic design package, isn’t it? AshTeriyaki, stokerg, mac_heibu and 1 other 4 Link to comment Share on other sites More sharing options...
rui_mac Posted August 13, 2017 Share Posted August 13, 2017 Actually, GraphicConverter is a misleading name. I bought GraphicConverter several years ago and it is much more than simply a file converter. Just being devils advocate and trying to keeps this as correct as possible Link to comment Share on other sites More sharing options...
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