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VanHeber

SVG import error

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Hi,

Affinity Designer can´t import svg files generated by Blender freestyle. See attached file. Other graphics programs and Chrome open it.

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Hi

 

It looks like the file has an ascii encoding specified in it's header but appears to be generated as utf-8 file. This I suspect is an error in the blender script. Other apps may be ignoring or using a different mechanism to obtain the encoding. If you're doing a single image then it's fairly straightforward to modify the svg file and replace the 'ascii' specification with 'utf-8' and then the file will load.

 

Regards


Living the Dream since 1964 - about 25 years left

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1 hour ago, eobet said:

The problem is still there in 2020. :(

I presume you mean the problem that Blender is building its output file incorrectly. Has anyone talked to them about that?


-- Walt

Windows 10 Home, version 2004 (19041.388),
   Desktop: 16GB memory, Intel Core i7-6700K @ 4.00GHz, GeForce GTX 970
   Laptop:  8GB memory, Intel Core i7-3625QM @ 2.30GHz, Intel HD Graphics 4000 or NVIDIA GeForce GT 630M
Affinity Photo 1.8.5.703 and 1.9.0.734 Beta   / Affinity Designer 1.8.5.703 and 1.9.0.734 Beta  / Affinity Publisher 1.8.5.703 and 1.9.0.742 Beta.

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run into the same issue - strange thing is evere other soft seems to open the "ascii svg", tried gimp, inkscape, krita, FF, Chrome, Opera, Edge, IE

so maybe it would be a cool idea to implement a workaround into Designer?

i found this thread on devtalk, dont know if has been reported as bug
https://devtalk.blender.org/t/freestyle-svg-encoding/11868

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