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Curvable gradients


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I'll have a look at it one day - in the meantime there's usually workarounds (although they're normally not as dynamic in their nature, obviously)

 

For instance, multiple shapes with conical fills could reproduce the image above, or if you were sure of the colours then you could just make a textured brush from a linear gradient and then apply it to the stroke. I'm not saying either of these are a solution to the problem, but at least it could be worked around for the moment...

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I'll have a look at it one day - in the meantime there's usually workarounds (although they're normally not as dynamic in their nature, obviously)

 

For instance, multiple shapes with conical fills could reproduce the image above, or if you were sure of the colours then you could just make a textured brush from a linear gradient and then apply it to the stroke. I'm not saying either of these are a solution to the problem, but at least it could be worked around for the moment...

Hi,

The multiple shapes workaround was what I did in the image, just to keep it simple.

Soon I will post in "Share your work" a car rendering where the shapes are much more complex, where curvable gradients would have been so nice :)

 

With all the other great UI solutions you have managed in AD so far to make it simple to use, I am sure you will find a great way to do this also ;) !

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