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Distort Tools/Sculpt Brush and Bucket Fill


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I know mesh distort tools are on the road-map, but just in case those tools were only meant to cover gradient-meshes I overwhelmingly vote for a universal distort brush with the ability to nudge, thicken, thin out, and otherwise distort strokes. This would be an INCREDIBLY useful and time saving tool. It provides a more organic way to edit strokes without the need for manually grabbing and adjusting handles.  

 

A bucket fill tool that analyzes individual strokes and creates one closed shape to quickly fill an area. But if it came down to it, my heart is set on the distort tools!!

 

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