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If you hold down the  command key when moving an object you get a copy. Should it not be the same when flipping an object?  

 

Also, flip (which I think is more aptly a 'mirror' or 'reflect' function) should allow users to pick a reference line or point instead of simply turning the object over on itself.

 

I might be overlooking these options  - if not,  please consider...

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  • 3 weeks later...

I second this, or at least the part where you can choose the axis of symmetry, instead of assuming the center of the object.

 

I came on the forums to see how to do this, and by the silence, I suppose I'll assume there isn't a way to do this. I hope this is coming in the near future; I depend on it a lot in AI (the reflect tool that is).

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  • 3 weeks later...

+1 or both features – cmd-copying and a user definable anchor point for flip and rotate functions.

 

Flipping/rotating in any fashion (meaning also rotating with the rotation handle on the object bounding box) should be dependend on the chosen anchor point in the transform panel.

 

A while ago I suggested an even more accurate solution (including a mock up): Why not put two additional input fields in the transform panel where I can define the desired anchor point numerically? In case I don’t use self defined coordinates the two input fields could also show the actual coordinates of the one out of nine choseable default anchor points.

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