Rotem Posted March 9, 2017 Share Posted March 9, 2017 This feature is from illustrator (i used cs4).this is very powerful features which allow to re-color any part of an object: symbols, shapes, groups etc'It shows the user all the color used, and let him modify any of them. saves the user time of selecting objects and sub object individually.Attaching pic.also the ability to make a keyboard short cut to it is vey important.I'm very miss this thing. Thanks, Rotem. Fruitbasket, Andrea Andrea, CR1SP and 10 others 13 Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted March 9, 2017 Staff Share Posted March 9, 2017 Hi Rotem, Welcome to Affinity Forums :) Thanks for your feedback. Just a note to advise you to change your forum username to something else to prevent spammers from getting your e-mail. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
LCamachoDesign Posted March 9, 2017 Share Posted March 9, 2017 The Recolour Artwork function of Illustrator is brilliant. I'd also like to add my vote for this. I do however understand it's a quite complex tool, and as such we're not going to get it anytime soon. davemac2015 1 Quote Link to comment Share on other sites More sharing options...
Petar Petrenko Posted March 10, 2017 Share Posted March 10, 2017 @LCamachoDesign, be positive and you'll get everything you like on time. :) Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
LCamachoDesign Posted March 22, 2017 Share Posted March 22, 2017 seems like a great tool in the meantime you can work around it by using global colors from the beginning on https://vimeo.com/147846568 or use an HSL shift but this will rasters everything on export and is less flexible https://vimeo.com/120565410 Recolor Artwork is useful precisely to deal with files created by others, when they did not use global colours. It's also useful to reduce the number of colours used in a design, again created by others. Quote Link to comment Share on other sites More sharing options...
lukepighetti Posted March 11, 2019 Share Posted March 11, 2019 Looking for a way to select all objects with the same fill color such that I can adjust them all simultaneously. Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted March 11, 2019 Staff Share Posted March 11, 2019 Hi lukepighetti, Currently there's no way to select objects by its attributes but if all you want is to change their fill colour you can define/set a palette of global colours and apply them to the objects. Every time you update one of the global colours all objects using it will update accordingly. If that's not your goal and you just want to really select them by their attributes then i'm afraid there's no way to achieve this yet. davemac2015 1 Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
Petar Petrenko Posted March 11, 2019 Share Posted March 11, 2019 9 minutes ago, lukepighetti said: Looking for a way to select all objects with the same fill color such that I can adjust them all simultaneously. What kind of adjustment do you need? If you want to change the color to all of them, it would be nice idea if you defined that color as global. Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
lukepighetti Posted March 14, 2019 Share Posted March 14, 2019 Nice idea and what I received from someone else are two different things, wouldn’t you agree? Perhaps a way to convert every instance of a color into a global color would be a more semantic way to achieve what everyone is asking for in this thread. Quote Link to comment Share on other sites More sharing options...
Petar Petrenko Posted March 14, 2019 Share Posted March 14, 2019 I find global colors more convenient to work with. Can't understand why A-Team keeps static colors, still. Dazmondo77 1 Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
lukepighetti Posted March 14, 2019 Share Posted March 14, 2019 I don't disagree with you, but I cannot control the quality of upstream documents. Additionally, when prototyping designs I don't yet have an understanding of what is a global color until the design has matured. At which point, being able to convert all instances of `#FF33FF` to a global color with `#FF33FF` would be invaluable tool and cover many use cases. Quote Link to comment Share on other sites More sharing options...
Petar Petrenko Posted March 14, 2019 Share Posted March 14, 2019 13 minutes ago, lukepighetti said: I don't disagree with you, but I cannot control the quality of upstream documents. Additionally, when prototyping designs I don't yet have an understanding of what is a global color until the design has matured. At which point, being able to convert all instances of `#FF33FF` to a global color with `#FF33FF` would be invaluable tool and cover many use cases. I don't understand you. You can use global colors all the way in your design(s). You can change their definition any time and see your design with different color. If you don't change some color it will be a kind of static. Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
lukepighetti Posted March 14, 2019 Share Posted March 14, 2019 Let's say someone sends you a vector graphics file that contains a draft brand guideline and it doesn't have global colors setup. Being able to turn all instances of a color into a global color would be a massive timesaver. Let's say you're doing an illustration and it isn't until you've completed the illustration that you understand which colors are global colors. Being able to turn all instances of a color into a global color would be a massive timesaver. Let's say someone sends you a file that uses the same color over and over again, but since they don't use Affinity Designer they send it as an SVG. Being able to turn all instances of a color into a global color would be a massive timesaver. Hope that helps. Kris T 1 Quote Link to comment Share on other sites More sharing options...
Petar Petrenko Posted March 14, 2019 Share Posted March 14, 2019 My example was for starting a design from scratch, not if you get it from a customer. At very start you create all colors as global. Dazmondo77 1 Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
lukepighetti Posted March 15, 2019 Share Posted March 15, 2019 It sounds like your arguing about creative process, not features of tools. As a general rule I don't argue with people about their creative process because I find it to be rude. Petar Petrenko and OdFori 1 1 Quote Link to comment Share on other sites More sharing options...
Erkan Sonmez Posted June 6, 2020 Share Posted June 6, 2020 On 3/9/2017 at 2:55 PM, Rotem said: I agree Rotem. After "Recolor Artwork" function come up create many colour variations much faster and more harmonic become a reality. Affinity in some point of the future has to add similar or better function to be able to keep competitive edge. On 3/9/2017 at 2:55 PM, Rotem said: This feature is from illustrator (i used cs4). this is very powerful features which allow to re-color any part of an object: symbols, shapes, groups etc' It shows the user all the color used, and let him modify any of them. saves the user time of selecting objects and sub object individually. Attaching pic. also the ability to make a keyboard short cut to it is vey important. I'm very miss this thing. Thanks, Rotem. Quote Link to comment Share on other sites More sharing options...
2989 Posted November 5, 2020 Share Posted November 5, 2020 On 3/9/2017 at 2:55 PM, Rotem said: This feature is from illustrator (i used cs4). this is very powerful features which allow to re-color any part of an object: symbols, shapes, groups etc' It shows the user all the color used, and let him modify any of them. saves the user time of selecting objects and sub object individually. Attaching pic. also the ability to make a keyboard short cut to it is vey important. I'm very miss this thing. Thanks, Rotem. +1 I too would love this feature to recolour designs as in Illustrator. See example https://www.instagram.com/p/CHLWHXYAY_n/ Also the ability to fill a shape with a texture. So an image of a pair of jeans could be filled with a photo swatch of denim. This would also need to be scaleable. Quote Link to comment Share on other sites More sharing options...
dominik Posted November 6, 2020 Share Posted November 6, 2020 6 hours ago, 2989 said: Also the ability to fill a shape with a texture. So an image of a pair of jeans could be filled with a photo swatch of denim. This would also need to be scaleable. Hi @2989, you do this in AD with the Fill Tool. Switch to this tool and choose on the toolbar from the drop down 'Type' the option 'Bitmap'. You also scale and rotate the fill 🙂 d. Quote Affinity Suite on Windows (V2) and iPad (V2). Beta testing when available. Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil Link to comment Share on other sites More sharing options...
2989 Posted November 6, 2020 Share Posted November 6, 2020 Thank You Dominik, I will give that a try today. You, and All who give your quick replies on this forum are greatly appreciated ! Many Thanks. 😊 dominik 1 Quote Link to comment Share on other sites More sharing options...
Radek Benda Posted November 11, 2020 Share Posted November 11, 2020 Yes this feature will be fine, but for a start, it would be enough, if possible to pick color in artwork and recolor all same fill/stroke color. This feature is still missing and I think this is most used feature in vector graphics. This is last important missing feature for me, why I still working with Illustrator ;) Thanks for any improve the Affinity suite, it is great software! Quote Link to comment Share on other sites More sharing options...
2989 Posted November 11, 2020 Share Posted November 11, 2020 Yes, I agree this would be so helpful Quote Link to comment Share on other sites More sharing options...
dominik Posted November 11, 2020 Share Posted November 11, 2020 2 hours ago, Radek Benda said: but for a start, it would be enough, if possible to pick color in artwork and recolor all same fill/stroke color. Hello @Radek Benda and welcom to the forum. select same is currently in beta and will be part of the next release version. d. Quote Affinity Suite on Windows (V2) and iPad (V2). Beta testing when available. Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil Link to comment Share on other sites More sharing options...
Petar Petrenko Posted November 11, 2020 Share Posted November 11, 2020 8 hours ago, Radek Benda said: Yes this feature will be fine, but for a start, it would be enough, if possible to pick color in artwork and recolor all same fill/stroke color. What about using global colors? Select an object and change its global color and all objects with that color will recolor. Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
Radek Benda Posted November 12, 2020 Share Posted November 12, 2020 On 11/11/2020 at 12:51 PM, dominik said: Hello @Radek Benda and welcom to the forum. select same is currently in beta and will be part of the next release version. d. Hello Dominik, that is great news Thank you very much for this . On 11/11/2020 at 6:11 PM, Petar Petrenko said: What about using global colors? Select an object and change its global color and all objects with that color will recolor. Hello Petar thank you for help, this is nice trick, but if I add picked color as global, then I change this global color, the artwork is unchanged. I must select colors in artwork, then select added global color and then with change color of global color it is working.. But this not solve the problem at all. But thank you Petar! Quote Link to comment Share on other sites More sharing options...
Petar Petrenko Posted November 12, 2020 Share Posted November 12, 2020 Of course, all objects in your artwork must have global color assigned first. Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
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