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why is there no brush size RMB menu ???


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I noticed that in many aspects Affinity goes with a different UI and workflow trying to minimize

amount of tools and mouse movements to interact with them making the designer more productive.

 

However I don't understand why for the bitmap brush tool there is no RMB size and hardness menu

something that is a standard in all other apps and right under your mouse without any mouse or

hand movements required.

 

RMB slide done size is changed.

post-9948-0-97448400-1487247441_thumb.png

 

 

The tool bar slider is nice but I have to always move the mouse to there which is adding a lot of mouse

movements only for changing the brush size!!!

 

Any chance to implement such a tool option or is there a reason for against it?

Claas Kuhnen

 

 

 

 

Faculty Industrial Design  -  Chair Interior Design - Wayne State University

 

 

Owner studioKuhnen - product:interface:design

 

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Yes, context menu would be quite logical. But you know you can change size and hardness by pressing ctrl-option drag left-right or up-down? (mac shortcut, dunno winside)

 

Ah sweet! I entered change brush width and size in the help but did not find anything. going to the page for the paint brush lists everything there. face palm to myself.

 

this is pretty great. the brush size and hardness preview is like in Blender 3D.

 

tho there is a noticable lag when using it on my MacPro - does it run smooth on your side?

Claas Kuhnen

 

 

 

 

Faculty Industrial Design  -  Chair Interior Design - Wayne State University

 

 

Owner studioKuhnen - product:interface:design

 

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Cekuhnen, there is a lag (In windows, too) when starting a stroke, and depending on case, it can do a straight line. I reported several issues with the brush engine, long ago, Mark told me they would probably rewrite the brush engine. There have been, though, improvements here and there, but several relevant issues do persist. (I made very long, screenshots filled threads for documenting the issues, even some video, for both AP and AD, in beta times and a bit after that, too.) I'm drawing with Krita in the meantime, but keeping a very close eye on progress here, (as I am interested in both, Krita and Affinity).

Other issues were in its day that if you did draw zoomed out, it could cause jittered (heavily) lines, but it was solved to a big degree with an update, now I don't know the status, to be sincere. There was an overall lag (very noticeable in hand writing), and the lag starting the stroke. Also, the continuous refresh/redraw of the screen even only moving the cursor -not necessarily drawing- as is how the engine works to optimize performance (this can be distracting for someone drawing). The redraw would not happen if you draw zoomed in (ie, for details) or just doing pixel art, as then you are always "zoomed in", so. There was jitter when you draw (more than with other apps), in Photo. Lastly (of what I remember that I reported) , aliasing. To me this was not an issue, as I did certain setting to the max, and it made a sort of smooth line. For some people this was the same issue (although I never understood why people did not apply my trick to that. ). In AD, I reported in detail that when you paint with AD, the raster preview is correct in position, but it then (when you release the pen pressure, lift the pen from the tablet) "vectorizes" it and as a sort of jitter in the process, very noticeable, another user, an illustrator, had reported the same, I just went into detail. This might have been solved, too. I believe a fix was made, but it kept happening in certain degree in which I cannot use it (for free hand painting, but as I said, both applications are very useful anyway, despite the brush problems. ).

Please, consider that a 90% (or not) of that might have been fixed already. I just am working with other tools, for the moment (but watching the updates lists from time to time). I explain it here to you just in case you notice some of that, is not your side, your system, machine or Wacom. The good news is that at some point they might rewrite the brush system. Not in all machines/systems happen every issue. Hardware has an influence here. I believe the issue is in all, it's just that really good hardware can make it better in some problems.

(always to help a Blenderhead ;) )

 

That said, 1.6 is around the corner, with a line smoothing feature. I wouldn't be surprised if those issues, maybe all, are solved in this update. We will see. :) I purchased AD, as I find it (VERY, VERY) useful in my work flows (AP would be too, in all its editing features. But I have those covered in several ways, for now) even using only the mouse, but refrained to purchase AP until the brush matters are fixed... So, might jump in the wagon with 1.6. :)

PD: AP --> How we call here Affinity Photo, AD --> Affinity Designer.

 

Lastly, I believe Affinity tools are going to be really a big thing (way more than they are already). That is why I am so interested. They are in a continuous improvement process, and I think it's really worth it.  Even more when I just read Adobe CC subscriptions are going to be raised in a whooping 11% to 18% in March...Yikes ! (indeed, I had totally predicted that, some fellows friends of the profession did not believe me... Ha ! )  Affinity, please, survive....    ;-)

AD, AP and APub. V1.10.6 (not using v1.x anymore) and V2.4.x. Windows 10 and Windows 11. 
 

 

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Cekuhnen, there is a lag (In windows, too) when starting a stroke, and depending on case, it can do a straight line. I reported several issues with the brush engine, long ago, Mark told me they would probably rewrite the brush engine. There have been, though, improvements here and there, but several relevant issues do persist. (I made very long, screenshots filled threads for documenting the issues, even some video, for both AP and AD, in beta times and a bit after that, too.) I'm drawing with Krita in the meantime, but keeping a very close eye on progress here, (as I am interested in both, Krita and Affinity).

 

Other issues were in its day that if you did draw zoomed out, it could cause jittered (heavily) lines, but it was solved to a big degree with an update, now I don't know the status, to be sincere. There was an overall lag (very noticeable in hand writing), and the lag starting the stroke. Also, the continuous refresh/redraw of the screen even only moving the cursor -not necessarily drawing- as is how the engine works to optimize performance (this can be distracting for someone drawing). The redraw would not happen if you draw zoomed in (ie, for details) or just doing pixel art, as then you are always "zoomed in", so. There was jitter when you draw (more than with other apps), in Photo. Lastly (of what I remember that I reported) , aliasing. To me this was not an issue, as I did certain setting to the max, and it made a sort of smooth line. For some people this was the same issue (although I never understood why people did not apply my trick to that. ). In AD, I reported in detail that when you paint with AD, the raster preview is correct in position, but it then (when you release the pen pressure, lift the pen from the tablet) "vectorizes" it and as a sort of jitter in the process, very noticeable, another user, an illustrator, had reported the same, I just went into detail. This might have been solved, too. I believe a fix was made, but it kept happening in certain degree in which I cannot use it (for free hand painting, but as I said, both applications are very useful anyway, despite the brush problems. ).

 

Please, consider that a 90% (or not) of that might have been fixed already. I just am working with other tools, for the moment (but watching the updates lists from time to time). I explain it here to you just in case you notice some of that, is not your side, your system, machine or Wacom. The good news is that at some point they might rewrite the brush system. Not in all machines/systems happen every issue. Hardware has an influence here. I believe the issue is in all, it's just that really good hardware can make it better in some problems.

 

(always to help a Blenderhead ;) )

 

 

That said, 1.6 is around the corner, with a line smoothing feature. I wouldn't be surprised if those issues, maybe all, are solved in this update. We will see. :) I purchased AD, as I find it (VERY, VERY) useful in my work flows (AP would be too, in all its editing features. But I have those covered in several ways, for now) even using only the mouse, but refrained to purchase AP until the brush matters are fixed... So, might jump in the wagon with 1.6. :)

 

PD: AP --> How we call here Affinity Photo, AD --> Affinity Designer.

 

 

Lastly, I believe Affinity tools are going to be really a big thing (way more than they are already). That is why I am so interested. They are in a continuous improvement process, and I think it's really worth it.  Even more when I just read Adobe CC subscriptions are going to be raised in a whooping 11% to 18% in March...Yikes ! (indeed, I had totally predicted that, some fellows friends of the profession did not believe me... Ha ! )  Affinity, please, survive....    ;-)

 

 

I believe in Affinity - which is why I switched my students to it and showed Adobe the Bye Bye sign!

 

And I also know good things take time - specifically software development!

Claas Kuhnen

 

 

 

 

Faculty Industrial Design  -  Chair Interior Design - Wayne State University

 

 

Owner studioKuhnen - product:interface:design

 

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