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I'm supposing it is pretty much the same for Windows as Mac, which is what I'm using.

 

Draw a vector shape on the Affinity canvas. Click on the fill tool, and select the fill type "bitmap." Navigate to where you have the image you want to use as a texture. High quality .jpg seems to work fine. Select, and open. W. the now vector filled object still selected, go over to the styles panel and click on the little menu icon. Use "Add style from selection." Done.

 

When the style is reused on other objects, selecting the fill tool will allow the texture cell size to be changed.

iMac 27" Retina, c. 2015: OS X 10.11.5: 3.3 GHz I c-5: 32 Gb,  AMD Radeon R9 M290 2048 Mb

iPad 12.9" Retina, iOS 10, 512 Gb, Apple pencil

Huion WH1409 tablet

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