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I'm using symbols in some art, and I've noticed that on export to SVG, instead of creating a symbol of the shape and using that symbol in all instances, it will just create a new shape for every symbol.

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As you've noted, symbols are not exported as symbols to SVG yet - this will be implemented in the future :)

 

Our symbols allow for individual elements within the symbol to be modified without updating all instances, so it's not quite as simple as saying 'that's a symbol, reuse the existing symbol' as they need to check all attributes of all objects they contain to check they would be identical to a master instance - and as they don't currently do that, we can't risk outputting them as symbols to SVG. We will implement this though...

 

Thanks,

Matt

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Bumping this post as it is something pretty significant that I'm hoping will be in the next release.
Was this feature worked in to the beta at all?


sig2.png.950594012af1a9c5582236e0a457cd0a.pngsig1.png.975f263a1c12b5aec3f87a4541eb33ef.png

Illustrator, Designer, 3D Modeller (In that order) - Open for commissions - Check out my art Instagram or follow me on twitter or like my Facebook page. Phew! 

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I found this thread as I was looking for this feature as well.  It's been over three years since the original post... Would be nice to reduce SVG file sizes with symbols... Bump!

Edited by rocknmoss

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Is it the future yet?

If, in a work, I've used a symbol in Designer a few times, and one of those got modified, I'd expect it would be easy to checksum and tell if it is tainted or not (in which case, doesn't export that particular one as SVG symbol whereas the untainted ones do).

I'm having to do all the hard work myself re-hand-coding the SVG in large amounts and batches. I'm using a computer here, it'd be good if it could do some of the work!

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