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[Fixed] [FIXED][APh 1.5.0.45] Image view pixelates temporarily while editing

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Hi,

 

This is my first time posting a bug, so bare with me! Just purchased my Windows license. Well done guys on working so hard! Everyone's behind you :)

 

Doing a very quick test, I notice that the image rendering pixelates temporarily while the brush is being applied to the canvas. The pixelated view also tends to happen while most editing is being applied. Even moving the cursor near an applied brush stroke causes the painting to pixelate temporarily like this.

 

Is there something that can mitigate this?

While the pixelated view is relatively minor for most tasks, it would be a real hindrance when working on a digital painting or editing photos in fine detail (i.e. a dodge & burn touch-up,etc)...

 

If you need more info, please ask, thanks!

John

_______________________________

Tested on a Dell xps 17

Core i7 Q740

Graphics Nvidia GT GeForce 445M

12gb ram

 

Affinity Photo 1.5.0.45

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Hi Mark, thanks for your reply.

 

I feel like I'm missing something but I don't see any setting here...

I this is a screenshot of my performance prefs; I've set everything to the highest quality as far as I can tell...

 

Screenshot_197.png

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Yeah, that's what I thought. Will there be any fix or optimization for this in the near future? Unfortunately this might be a dealbreaker for painting or illustration work for me. I notice there have been similar discussions across the forums about this.

 

I think my laptop specs are fairly good for painting by today's standards, however what would you recommend for compensating for brush rendering: faster CPU or faster GPU? What does the brush engine rely on most?

 

Thanks for your time, Mark :)

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I just disabled display scaling in the properties panel for the Affinity Photo app, but this hasn't made any difference. Also the brush spacing is set to 1% so it's not that either.

 

I was wondering if this is expected behaviour for the brush tool in its current state? Here is a quick gif to show what I mean. The gif has a low framerate so it looks like the actual stroke has lag, but it doesn't! It's the pixelated slow draw that's the problem, even though I have tried to turn it off as you suggested.

 

You have to click to view the gif at full screen to notice the issue

hbHynOnUu8.gif

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The reverse is true for me. Viewing at 100% and <100% the low quality draw is visible. Interestingly at 150% or closer, the low quality draw isn't noticeable. Tested on a 300dpi A4 preset. The pixelated draw is worse as I zoom out.

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Hi Mark,

 

Quick testing in the Customer Beta looks like it's fixed! So happy, thanks for your help :)

If I spot anything with further testing, I'll let you know but it looks fine so far!

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