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Canvas Rendering Issues with USB Display

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I'm using Affinity Designer on a DisplayLink USB Display and sometimes I have rendering issues with the Affinity Designer canvas. I have tried with both 'hardware OpenGL' enabled and disabled.

 

The recent update to macOS Sierra 10.12.2 (build 3) helped a lot as there used to be even worse rendering issues with toolbars and the canvas, but it doesn't appear to be completely fixed.

 

Attached are two pictures of the rendering issue: the USB Display bug vs the Mac Display result.

 

 

post-42915-0-06919100-1479783278_thumb.png

post-42915-0-17726200-1479783281_thumb.png

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