verysame Posted July 1, 2018 Share Posted July 1, 2018 11 hours ago, bartosh44 said: Is there any changes to that topic? 1 No. Quote If it`s not possible in Affinity Photo, so maybe you can offer me some third party plugin which will work well with Affinity Photo? Frischluft doesn't work. Quote Andrew - Win10 x64 AMD Threadripper 1950x, 64GB, 512GB M.2 PCIe NVMe SSD + 2TB, dual GTX 1080ti Dual Monitor Dell Ultra HD 4k P2715Q 27-Inch Link to comment Share on other sites More sharing options...
Rocketdrive Posted July 23, 2018 Share Posted July 23, 2018 You (OP) can get Your feet wet and try Your luck with BMD Fusion (post production/compositing software). You can get a glimpse here: Maybe You could yield better results if You render the CG parts with DoF in the first place. Probably slower but also nicer, depending on the renderer of course. Anyway I'd be interested to hear when You find a good solution that works inside of Affinity Photo Quote Link to comment Share on other sites More sharing options...
nezumi Posted May 18, 2019 Share Posted May 18, 2019 I am daily praising Affinity wherever I can. I am very happy with both Photo and Designer, not even thinking about coming back to Photoshop but I really miss that feature. If some dev stumbles upon that post - can you tell if its even considered to add this some day for Photo? Or maybe some workaround appeared in the last year? I know its not massively popular feature but it is something that would made a lot of 3D folk happy I am sure. Something like this: I will appreciate answer even if it is a "no" Keep up great work guys. kwayde 1 Quote Link to comment Share on other sites More sharing options...
Anubis9 Posted September 3, 2020 Share Posted September 3, 2020 4 years later.... Any news on this? Was kind of surprised to not find a way to add DOF with a depth map. Quote Link to comment Share on other sites More sharing options...
C.biz Posted October 13, 2020 Share Posted October 13, 2020 On 9/3/2020 at 9:52 PM, Anubis9 said: 4 years later.... Any news on this? Was kind of surprised to not find a way to add DOF with a depth map. same here ... time to make it work you awesome folks at Serif! Quote Link to comment Share on other sites More sharing options...
nezumi Posted October 13, 2020 Share Posted October 13, 2020 One year after my last post Just like Affinity remains my main software for everything 2D - my interest in having that feature and need for it persists. Still needing it good folks, still looking for any news in the subject as you see. I know you guys cant work on everything at the same time, awesome job on adding GPU acceleration for Windows too. Just a reminder, please keep on in or add it to your list. Hope to see it coming Its really crucial to put together some cool renders made in ZBrush for example. Quote Link to comment Share on other sites More sharing options...
Fromeror Posted April 21, 2021 Share Posted April 21, 2021 I am very interested in this topic, is there an update? It's the only thing I miss from ps. THANK YOU Quote Link to comment Share on other sites More sharing options...
IPv6 Posted April 21, 2021 Share Posted April 21, 2021 I`m using Filter Forge for this, Filter Forge pluging works generally well with Affinity Photo (except some things like selection area - they are broken //) There is some ready-to-use DoF filters, but i finished with own version - depth is loaded as HRD geyscale map, sliced with curves, each slice blurred as needed and then merged back... works like a charm. May recomend Filter Forge for many thing that are not possible in Affinity Photo, hoping Serif will make something similar with nodes in future )) FF is quite capable (although has its rough edges too) Quote Link to comment Share on other sites More sharing options...
nezumi Posted April 28, 2021 Share Posted April 28, 2021 It is already possible to use Zdepth pass in a... less then obvious way but it works. Dedicated filter would be brilliant but this is cool as well. I was said some time ago by developer: "You can actually use the Z-depth pass, just select it and go to Layer>Rasterize to Mask. You can then clip it into a live filter layer (e.g. Lens Blur) to mask the blur. You might need to invert the mask (Layer>Invert) depending on how the grayscale info is written out." I couldn't figured this out at first, but it does work indeed. Here is how, I did this little example for myself to not forget how it works : Quote Link to comment Share on other sites More sharing options...
IPv6 Posted April 28, 2021 Share Posted April 28, 2021 1 hour ago, nezumi said: It is already possible to use Zdepth pass in a... less then obvious way but it works. Dedicated filter would be brilliant but this is cool as well. I was said some time ago by developer: Actually it is not the same. Pure Z-Depth blur never "Leaks color" from far objects to near objects, even when they are "near" in pixels . It masks pixels during blur, not after. But with usual blurs - this is not possible, since it blurring "near pixels" first. Although for simple cases this is not a problem Quote Link to comment Share on other sites More sharing options...
nezumi Posted April 30, 2021 Share Posted April 30, 2021 On 4/28/2021 at 9:59 AM, IPv6 said: Actually it is not the same. Pure Z-Depth blur never "Leaks color" from far objects to near objects, even when they are "near" in pixels . It masks pixels during blur, not after. But with usual blurs - this is not possible, since it blurring "near pixels" first. Although for simple cases this is not a problem Thats why I said that dedicated filter would be great . Yeah its not as accurate or as convenient. But I think very few people knows about this imperfect solution - searching for "Zdepth pass in Affinity Photo" results in zero solutions just "use this or that plugin", no tricks for vanilla Affinity Photo. So I think this is as good as it gets for now. IPv6 1 Quote Link to comment Share on other sites More sharing options...
Tim Parsons Posted December 8, 2022 Share Posted December 8, 2022 I would also love to have this feature in AP so I can get rid of PS cs6 from my PC. Quote Link to comment Share on other sites More sharing options...
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