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fluidbrush

[Duplicate] Too many points on a vector when a stroke is expanded

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Hi,

 

I tried working on a stroke and played with it to get a brushed feel.

But when i expanded the stroke, It has toooo many points which is impossible to edit later. ( refer attached) 

 

As the points are too many, this also makes the application heavy and closes the app.

 

It will be good if the points on a curve are optimised.

 

 

Let me know if i am doing anything wrong?

post-15855-0-14460600-1475052029_thumb.png

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