VertigoBirdie Posted November 2, 2014 Share Posted November 2, 2014 I know that a corner rounding feature that works on any kind of shape is already on the roadmap, but until then, does anyone know a quick and easy to make a rounded rectangle? Quote Link to comment Share on other sites More sharing options...
Staff TonyB Posted November 2, 2014 Staff Share Posted November 2, 2014 If you mean rounded triangle then the only way is to add the corners yourself with the pen tool. The corner tool is on its way so not much longer to wait. Raskolnikov 1 Quote Link to comment Share on other sites More sharing options...
retrograde Posted November 2, 2014 Share Posted November 2, 2014 Sweet, I am looking forward to the corner tool! Cheers Tony Quote http://www.kevincreative.com https://www.behance.net/kevincreative https://dribbble.com/kevincreative https://www.instagram.com/kevincreative/ Link to comment Share on other sites More sharing options...
VertigoBirdie Posted November 4, 2014 Author Share Posted November 4, 2014 If you mean rounded triangle then the only way is to add the corners yourself with the pen tool. The corner tool is on its way so not much longer to wait. That's what I figured. Can't wait for a corner tool. It will work on any corners, regardless of the shape, right? Like the live corners in Illustrator CC? Quote Link to comment Share on other sites More sharing options...
MacPinguin Posted November 4, 2014 Share Posted November 4, 2014 Can't wait for a rounded corners tool ;-) In the meantime this is a nice workaround: just give the object a line width (as bold as you want the curves) then use "expand stroke" and delete the inner vector outline - voila your object has rounded corners. A little drawback: The corners are build of many nodes, but they are nicely rendered, so if you don't want to edit them, it's a good solution. Quote Link to comment Share on other sites More sharing options...
VertigoBirdie Posted November 6, 2014 Author Share Posted November 6, 2014 Can't wait for a rounded corners tool ;-) In the meantime this is a nice workaround: just give the object a line width (as bold as you want the curves) then use "expand stroke" and delete the inner vector outline - voila your object has rounded corners. A little drawback: The corners are build of many nodes, but they are nicely rendered, so if you don't want to edit them, it's a good solution. That's quite brilliant, it never occurred to me to use stroke with rounded joints on a regular triangle. Thanks for that, it's gonna save me so much time. :) Quote Link to comment Share on other sites More sharing options...
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