Jump to content

Recommended Posts

Posted (edited)

How can I export the document with color noise still existing? It seems exporting will lost most of the noise effect.

steps to reproduce the behavior:

1. new artboard/ or any other new document like A3, whatever

2. change the background color to a more obvious one. 

3. Noise to 100%

image.thumb.png.016b866dc9e336335f72608bc6531816.png

4. export the png. here I am using the default setting, which means I didn't do any change to the export options

image.png.d404f48a4f966dd37dbf1550d47414bb.png

 

----

You must see the difference.

image.png.281894da5fad52387a80a24cce62ed06.png

 

My question is how can I keep the effect shown on Affinity?

 

 

 

Edited by cybertheye
add more detail
Posted

Welcome to the forums @cybertheye

Can you show us an example where the noise hasn’t been exported? (We would need to see both the ‘before’ and ‘after’. An example document would be useful so we can try it for ourselves.)

It’s worth noting that the noise is applied as a ‘document pixel level’ so if you have a large image the noise might not be particularly visible when viewing the exported image ‘zoomed out’ where you can’t see the image at it’s ‘real’ size, image pixel for screen pixel.

Posted

I think you are seeing an example of what I explained in my earlier post but I can’t be totally sure from the information given.

Can you share the document?

If you don’t want to (or can’t) share the whole document, can you share a version which only contains the Artboard3 layer (and its contents, if any)?

Note 1: Full-screen (whole application UI) screenshots are usually more useful than limited-size screen-grabs. (There could be useful information that isn't contained in a limited screen-grab.)

Note 2: It’s better to provide further information by adding a new post, rather than editing a previous post, so that the discussion follows in a logical order which often helps to avoid confusion.

Posted

This Colour Noise is very subtle ('by design') and varies with the effective resolution (DPI) while a lower resolution increases the visual noise. Apart from the mentioned requirement to judge/compare the effect in 100% zoom level, you can increase the noise for instance by reducing the size of the object(s) with noise -> rasterize them -> upscale them back to their initial size. (or by copying the layers into a document with lower resolution -> rasterize them -> copy them back to your actual layout.)

The smaller versions show in 100% view, the larger in 200%:

Bildschirmfoto2025-04-26um10_03_03.jpg.f7ec1367a8cd7bb41eee30100febed2b.jpg

• MacBookPro Retina 15" |  macOS 10.14.6  | Eizo 27" | Affinity V1  
• iPad 10.Gen.  |  iOS 18.5.  |  Affinity V2.6

Posted (edited)
1 hour ago, GarryP said:

I think you are seeing an example of what I explained in my earlier post but I can’t be totally sure from the information given.

Can you share the document?

If you don’t want to (or can’t) share the whole document, can you share a version which only contains the Artboard3 layer (and its contents, if any)?

Note 1: Full-screen (whole application UI) screenshots are usually more useful than limited-size screen-grabs. (There could be useful information that isn't contained in a limited screen-grab.)

Note 2: It’s better to provide further information by adding a new post, rather than editing a previous post, so that the discussion follows in a logical order which often helps to avoid confusion.

It's very simple. I thought it was unnecessary lol.

And mine is Affinity V2. Sorry to forget mention that.

noise-demo.afdesign

Edited by cybertheye
Posted
1 hour ago, thomaso said:

This Colour Noise is very subtle ('by design') and varies with the effective resolution (DPI) while a lower resolution increases the visual noise. Apart from the mentioned requirement to judge/compare the effect in 100% zoom level, you can increase the noise for instance by reducing the size of the object(s) with noise -> rasterize them -> upscale them back to their initial size. (or by copying the layers into a document with lower resolution -> rasterize them -> copy them back to your actual layout.)

The smaller versions show in 100% view, the larger in 200%:

Bildschirmfoto2025-04-26um10_03_03.jpg.f7ec1367a8cd7bb41eee30100febed2b.jpg

Thank you for your solution. It works to some extent. But still feel some difference. What's the term called? grainy texture? graininess? 

image.png.1410bba53741527bb6883560ea927804.png

Posted

@cybertheye, what do you want to show with your screenshot? What are the conditions for the creation of the two rectangles?

To me, the graininess (or granularity) in the two rectangles looks pretty similar, but colours and contrast are different, reducing the meaningfulness of a comparison. Actually I am not sure what exactly you want to achieve.

Alternatively, you can try Procedural Texture which offers more options than the Colour panel's Noise slider/value. Or use APhoto's Live Add Noise Filter – or a raster image with the desired grain texture as a separate overlay layer.

• MacBookPro Retina 15" |  macOS 10.14.6  | Eizo 27" | Affinity V1  
• iPad 10.Gen.  |  iOS 18.5.  |  Affinity V2.6

Posted
4 hours ago, cybertheye said:

You must see the difference.

It's important to understand that you need to view the images at the same zoom level, and we can't tell from your screenshots if that's what you're showing. It's also important to view them in Designer (or Photo) at 100% Zoom when evaluating whether the noise is at the level you want. If you're viewing at a smaller Zoom level (< 100%) you may see misleading results. (This may also apply at Zoom levels > 100%, but I'm not sure exactly how that works.)

So I would suggest viewing at 100% Zoom in Affinity when first checking how much noise is applied. Then open the exported file in Affinity and again view it at 100% Zoom to compare how it looks.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted

@cybertheye, in AD you can reduce the visual impact of zoom level on this grain by switching to 'Pixel view mode' to get a rasterized display of Colour Noise in AD.

Bildschirmfoto2025-04-26um14_30_20.jpg.7c9ecdc1cdbaacddc51b56d54c511a82.jpg

Or by rasterizing the object(s) in AD.

• MacBookPro Retina 15" |  macOS 10.14.6  | Eizo 27" | Affinity V1  
• iPad 10.Gen.  |  iOS 18.5.  |  Affinity V2.6

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.