MoonaticDestiny Posted April 20 Posted April 20 I read that we can now hold alt and drag our layer in the layers panel to create a duplicate but that is not the way to work in the layers panel. 1 way you can do it is by allowing us to left swipe on our object layer and giving us the duplicate option. or the 2nd way you can do it is by adding a 2nd row of icons at the the top of the layers panel, under the delete, new layer. group icons, etc, and adding a duplicate button there. I think the left swipe duplicate will work for now. if you were to create a 2nd row of icons then you can add a solo button, a warping button(because it currently merged with the group button when it shouldn't be. the group button should be its own button like in v1) and 2 other operations. please allow users to left swipe on their layer to duplicate. Quote Credentials: I'm a graphic designer with 2 graphic design degrees and 10+ years of design experience. I have a keen eye for identifying poorly design flaws in iPad design applications and am skilled at offering solutions. Drawing upon my extensive design knowledge, skills, and logical approach, I provide constructive and informed feedback. I’ve been a dedicated and enthusiastic user of Affinity Designer v1 for iPad for the past 8 years.
walt.farrell Posted April 20 Posted April 20 10 hours ago, MoonaticDestiny said: I read that we can now hold alt and drag our layer in the layers panel to create a duplicate but that is not the way to work in the layers panel. What's wrong with that approach? I agree that having the function also available via left-swipe would be a useful addition, but Option-Drag works well enough (in my opinion, of course). Alfred 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5
MoonaticDestiny Posted April 20 Author Posted April 20 7 hours ago, walt.farrell said: What's wrong with that approach? 3 reasons. 1) What wrong is that duplicating something shouldn't take that many steps. Its not efficient. I have to press shift on the command controller, select my layer, drag my layer somewhere on the layers panel. Which sometimes doesnt work if I dont press and hold long enough, and then let go to get my duplicated object. It took 3 steps to do a basic action. Left swipe takes 2 steps. Left swipe & tap duplicate. done. If there was a duplicate button at the top of the layers panel where the other buttons are, which there should be, that would have taken 1 step. Tap duplicate button. Done. Less steps = good design. More steps = bad design. 2) Some users aren't command controller users. Im someone who doesn't use the command controller. Now, I have to use the command controller to do the basic action of duplicating in the layers panel. I dont think this alt/drag should be removed. There are command controller users. I just think there are more efficient ways of duplicating. 3) There are 2 ways of working in affinity designer on the ipad. - On the canvas & in the layers panel. On the canvas, we can now long press to bring up our quick menu to duplicate. We can also go to the document button to duplicate from there. We can also 2 finger gesture on the screen to duplicate. On the layers panel, theres no duplicate action other than alt drag. Which isnt an efficient way. Left swiping or a duplicate button should be available in the layers panel because its more efficient. Quote Credentials: I'm a graphic designer with 2 graphic design degrees and 10+ years of design experience. I have a keen eye for identifying poorly design flaws in iPad design applications and am skilled at offering solutions. Drawing upon my extensive design knowledge, skills, and logical approach, I provide constructive and informed feedback. I’ve been a dedicated and enthusiastic user of Affinity Designer v1 for iPad for the past 8 years.
Meliora spero Posted April 20 Posted April 20 The interface on iPad is seriously flawed and in no way tailored for tablet use. It feels cobbled together by people with no usability expertise. I gave up using my iPad Pro for Affinity, and the tipping point was comparing it to well-designed tablet apps. What built up the "I don’t want this" feeling was how poorly thought-out the apps are in terms of workflows and intuitive use. From the very first moment, these apps scream, "No professionally trained usability experts were involved in this product." And it's actually quite disheartening to see a company so blatantly disregard the professionalism involved in creating products for different platforms. All the exciting stuff is at the other end of the spectrum — where you're evolving both yourself and the products — and in doing so, you're creating something that benefits everyone, especially the customers. Quote Serif, did you foolishly fill the usability specialist role you advertised internally? If so, be transparent with your customers. Continuing without proper UX expertise both insults and affects your entire customer base.
MoonaticDestiny Posted April 20 Author Posted April 20 2 hours ago, Meliora spero said: The interface on iPad is seriously flawed and in no way tailored for tablet use. It feels cobbled together by people with no usability expertise. I gave up using my iPad Pro for Affinity, and the tipping point was comparing it to well-designed tablet apps. What built up the "I don’t want this" feeling was how poorly thought-out the apps are in terms of workflows and intuitive use. Im sorry to hear that. I love affinity designer v1 on the ipad so, SO much. When v2 came out, I was disappointed how everything got changed around. I gave up on v2, but I told myself to give it another try. Which is why Im posting again . Affinity Designer v2 is bad. Its really bad. I think serif just needs to hire a graphic designer who can help them out. Quote Credentials: I'm a graphic designer with 2 graphic design degrees and 10+ years of design experience. I have a keen eye for identifying poorly design flaws in iPad design applications and am skilled at offering solutions. Drawing upon my extensive design knowledge, skills, and logical approach, I provide constructive and informed feedback. I’ve been a dedicated and enthusiastic user of Affinity Designer v1 for iPad for the past 8 years.
Meliora spero Posted April 20 Posted April 20 4 hours ago, MoonaticDestiny said: Im sorry to hear that. I love affinity designer v1 on the ipad so, SO much. When v2 came out, I was disappointed how everything got changed around. I gave up on v2, but I told myself to give it another try. Which is why Im posting again . Affinity Designer v2 is bad. Its really bad. I think serif just needs to hire a graphic designer who can help them out. Serif needs to do more than that for it to succeed, but I guess it’s better than nothing — which seems to be all they have to work with. Anyway, I’m happy for you. I never got around to using v1 on iPad, but the pattern was the same on desktop in v2: Serif degraded much of what was good in v1 in a misguided attempt to... well, I honestly don’t know what Serif thought they were doing, but it was bad. You can use v2 on desktop — if you can deal with the poor contrast and ultra-tiny interface — but I simply can’t be productive in, or take seriously, Affinity for iPad v2. Happy Easter MoonaticDestiny 1 Quote Serif, did you foolishly fill the usability specialist role you advertised internally? If so, be transparent with your customers. Continuing without proper UX expertise both insults and affects your entire customer base.
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