davidgall Posted February 7 Posted February 7 I have a vector group of several lines of varying thicknesses. I want to add perspective to it. As a vector object, some of the lines don’t scale. I tried to rasterize it and it does the same thing. Please see my video. Thank you in advance. ScreenRecording_02-07-2025 05-55-09_1.mp4 NotMyFault 1 Quote
NotMyFault Posted February 8 Posted February 8 Get the same issue. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
NotMyFault Posted February 8 Posted February 8 20 hours ago, davidgall said: I tried to rasterize it and it does the same thing The layers which you call „rasterized“ are still curves, not rasterized. A warp group never impacts rasterized layers. you can switch to pixel persons and add a live perspective filter. This doesn’t show the issue. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
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