Jump to content

Recommended Posts

Posted

Hi,

I tried to create a line of 10 dots of 60px diameter in a row.

so use pen tool, create 2 nodes 600px apart, set stroke to dotted.

the play with parameters like balanced, gap, phase etc.

 

Whenever you try to expand stroke you get wired artifacts:

  • only 1/2 circles
  • first circle fragmented into multiple pieces, not adding to full circle
  • you need to increase line width by 0.1 to get circles centered, or play with phase, to avoid misplaced circles by 1/2 width.
  • the bounding box get wiredly distorted

 

IMG_2198.png

 

expand stroke wiredness.afdesign

IMG_2197.png

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

Posted

You can use the same workaround as with the other Expand Stroke problems in v2.5.x and 2.6 beta:

  1. temporarily switch stroke to Solid Line Style
  2. reset Pressure and add a 3rd pressure node somewhere on top
  3. switch back to Dash Line Style
  4. expand stroke

Works for me with your example file using 2.6 beta on Mac (I've skipped v2.5.x completely exactly because of these bugs!)

MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2

Posted
2 hours ago, loukash said:

You can use the same workaround as with the other Expand Stroke problems in v2.5.x and 2.6 beta:

  1. temporarily switch stroke to Solid Line Style
  2. reset Pressure and add a 3rd pressure node somewhere on top
  3. switch back to Dash Line Style
  4. expand stroke

Works for me with your example file using 2.6 beta on Mac (I've skipped v2.5.x completely exactly because of these bugs!)

Good to know.

Still the resulting curves are -0.7 degree rotated (bounding box)

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.