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Posted

Generating a small fill area on a medium-sized canvas takes well over 5–10 minutes, when before it rarely took more than 10 seconds.

I've tried isolating the part I am trying to fill, that way no other resources are being used for the rest of the document. I've tried putting it in a new document, but no results.

Windows 10
Ryzen 7 5800x3D
GIGABYTE RADEON RX 7800xt
32GB DDR4 RAM (3600mhz)

Posted

It would help if you share the file causing the issues, adding screenshots of your performance settings, and screen recordings of good / bad performance.

10 seconds is excessive, so curious to learn what you do. Normally inpainting never takes more than a few seconds, but it really depends on the actual image and context. 

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

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