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Posted

When drawing with Affinity Photo, I often run into issues where the brush pressure causes what looks like quantization in the brush radius:

 

image.thumb.png.4607294f34ef645ef1eb76d18c9f8a60.png

There's a distinct lack of tapering and smoothing between the various steps on the brush size, which are all being rounded to the nearest pixel radius. I'm using a Wacom Intuos which hasn't had problems like this in other drawing software, and it particularly happens on the standard round brushes set with pressure-based size jitter:

image.png.902e2cfb9b55cbd6bf18c4024eb90e1e.pngimage.png.f404d8cd33c893d35b89c6fed9a3ba61.png

Is there a way to get smooth brush tapering (with subpixel sizes) like what most other drawing programs support?

Posted

Could we see a screenshot of the Performance section of your Photo Settings, please?

Also, how zoomed-in are you in the screenshot you already gave us?

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop 1:  Windows 11 Pro 24H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 26.0, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.6.1

Posted

Sure, here's the performance section:

image.thumb.png.a4156667543b7a8b68df717928676caf.png

And I'm zoomed in pretty far, and those jumps are a single pixel at a time. But even zoomed out it's pretty bad-looking, and other drawing tools (such as Photoshop, Clip Studio Paint, heck even GIMP) don't have this issue since they support some amount of subpixel brush sizing.

Posted

Seems to be related to this post from 2022 !

There is no bug-number assigned to it. I guess, it is not something that will be optimized in the forseeable future.

Posted
2 hours ago, cgidesign said:

There is no bug-number assigned to it. I guess, it is not something that will be optimized in the forseeable future.

Actually, there is, though it's an "old-style" number: AFP-5701.

Good catch. 

When the Serif team gets to this topic, they may be able to confirm it's related, and give us a new bug number.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop 1:  Windows 11 Pro 24H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 26.0, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.6.1

Posted

Ah thanks, I'd done a search figuring others had experienced this too, and I didn't expect it to be that far back! Hopefully someone on the dev team takes a look at it now.

It does seem like a workaround is to set the brush to 99% hardness, at least.

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