anon1 Posted June 28, 2016 Share Posted June 28, 2016 I don´t think this has yet got the attention it deserves https://twitter.com/mattp4478/status/746437372003377152 "Matt Priestley @mattp4478 24. Juni @darkwark See how much time we have... The idea is to get iOS apps first (which work offline too - with any size artboards), then web (1/2) version with ability to send clients a link to your uploaded prototype so they can try it out :) (2/2)" B) :rolleyes: MattP 1 Quote Link to comment Share on other sites More sharing options...
anon1 Posted July 28, 2016 Author Share Posted July 28, 2016 - Quote Link to comment Share on other sites More sharing options...
william7 Posted July 28, 2016 Share Posted July 28, 2016 just to clarify, the web version will be exclusively for viewing/playing around with we wont be able to edit it on the web ie turn affinity into web apps? also will this cost extra to have our projects hosted? anon1 1 Quote Link to comment Share on other sites More sharing options...
william7 Posted August 1, 2016 Share Posted August 1, 2016 Shameless bump. devs? Quote Link to comment Share on other sites More sharing options...
anon1 Posted August 1, 2016 Author Share Posted August 1, 2016 - Quote Link to comment Share on other sites More sharing options...
william7 Posted August 1, 2016 Share Posted August 1, 2016 I agree no editing otherwise that would need a beta, but Idk about free. we will see Quote Link to comment Share on other sites More sharing options...
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