kirk23 Posted May 23, 2016 Share Posted May 23, 2016 I love how I can do same mesh deform on another layer . Would like to do the same with "inpainting" For example, one layer is representing color info and a second one normal map or depth map or roughness, whatever. Now after doing inpainting on base color layer I want to do another one on the second layer matching the first one. In a word I want a feature that would keep in memory how initial inpainting was done and then do it on the next layer with 100% matching pattern Quote Link to comment Share on other sites More sharing options...
maritan Posted May 23, 2016 Share Posted May 23, 2016 Are you doing inpainting on a separate pixel layer? Then you should be able to copy-paste and change properties as needed. Quote Link to comment Share on other sites More sharing options...
kirk23 Posted May 24, 2016 Author Share Posted May 24, 2016 Not sure I understood what you offered . Yes , I want to do it on a separate pixel layer but want to do it by inpainting/ cloning/stamping pieces of that second pixel layer in same manner/ pattern / scale as I did it initially on first pixel layer. How copy-paste would help here? Quote Link to comment Share on other sites More sharing options...
maritan Posted May 24, 2016 Share Posted May 24, 2016 Your first inpainting inputs would be done non-destructively on a separate pixel layer -> link to video tutorial Then you could copy-paste that pixel layer that you inpainted in and change properties as needed. Hopefully that helps? If not, I'm obviously not completely understanding what you want to do. Quote Link to comment Share on other sites More sharing options...
kirk23 Posted May 24, 2016 Author Share Posted May 24, 2016 No, what he shows in the video is basically a variant of cloning from one layer/image to another . An ancient long existed feature in many image editors. I request totally new thing not related to manual cloning but rather automatic inpainting of selected areas . I need first to do content-aware / inpainting whatever fill of selected area on one layer based on same layer content. Then a second another layer inpainting that have to repeat all the cloning/ inpainting process,pattern, scale of each cloned fragment of what I did on the first layer now on that second layer and with content of that second layer. Think about it as if you do inpainting in red channel only and then need to do same inpainting in green and blue channels separately with resulting image not turning into a mess. Kind of "repeat inpainting" in filter menu like "repeat mesh wrap" one. No other soft can do so still would be a huge step forward and competitive advantage that would change a lot the whole CG area. I have no idea if it's possible at all but perhaps it's just a kind of macro recording to be then re-executed. Quote Link to comment Share on other sites More sharing options...
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