T.N Posted January 27 Share Posted January 27 Affinity Designer for Ipad v2 を使用しています。 カラーを指定しましたが、違う色が出てしまいます。 #F4FFF6 白のはずが緑 #FFFFFF こちらの白は灰色 バージョン1の時は、このような事が無かったので困っています。 原因はなんですか? カラーバグ.afdesign Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted January 27 Share Posted January 27 I tested both V1 and v2 and got identical results. When you assign a color to an embedded or linked file, the color will only be identical in RGB values if the luminosity of the embedded image is identical. For a test, create a rectangle of 256px and use a black tom white gradient. Export as PNG create a new document embed the PNG add a rectangle 256px x 80 px arrange both to slightly overlap in position vertically group both layers now use the color panel to assign various colors. This will impact both layers simultaniously. you will see that colors match in exactly in one of the 256 columns (if at all). So if you have a png with uniform color and luminosity, you cannot get one specific color, the range of colors is limited by the luminosity of your source image. you can use other methods to get the desired results. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
NotMyFault Posted January 27 Share Posted January 27 Your source image luminosity is 74% your chosen color F4FFF6 luminosity is 98% so both will match only at 98% and not 74% Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
NotMyFault Posted January 27 Share Posted January 27 To explain it differently: even if you use a very light color with 98% and assign it to a linked PNG, the luminosity of the result will be that of the PNG, 74% in this case. to get perfect results, you need to use e.g. an hsl adjustment to correct the luminosity first, before changing the hue/saturation. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
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