earl_grey Posted January 8, 2024 Posted January 8, 2024 After change size of pixel layer and use Mesh warp tool controls have icorrect size. Okno 08-01-2024 20-53-22.mp4 Quote
NotMyFault Posted January 8, 2024 Posted January 8, 2024 Use rasterize after changing size to ensure the layer gets the document DPI in x/y axis. I think the rectangles intentionally show the aspect ratio of the stretched layer. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Kasper-V Posted October 8, 2024 Posted October 8, 2024 I have the same problem with the mesh warp live filter in Photo (on a Windows 11 desktop pc). If I apply it then resize the image the mesh remains the same size and in the same position with respect to the top left-hand corner and the pixel layer is hidden. Moving the mesh back doesn't make the pixels visible; they only reappear if he mesh layer is hidden. I'm having to redo several hours work now. I have rasterised the warped layers to avoid the problem recurring, but this defeats the object of having an editable warp. Not a happy bunny! Quote
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