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How to change the color of the style called Retro Style Plain?


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Hi guys!

I am a new user of Affinity Designer and would like your help with such a simple thing as changing the color of a style...

The style I am using is called Retro Style Plain. I love the textured look, but I'm not a fan of the color. 

Once I have selected the shape that has the style, I can change the color, but the selected color is affected by the style's own color. No matter what color I choose, the shape will get a brownish color. How the h*ll can I keep the nice texture of the style and still change the color?

Thanks in advance, from a confused Swedish girl.

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Hi @norrman and welcome to the forums.

Do ya see a fx symbol in the layer at the layer panel?

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See ...

  • In order to get rid of the Outline (yellow framing), disable that (Outline) in the FX panel.
  • Instead in order to change the outline (framing) color, alter the outline gradient colorings accordingly.
  • In order to create a new recolored style out of the edited/altered/changed one, select the shape you've altered (I've used a rect in above screencast) and add it in the styles panel as a new style to a new own styles category. So you have a custom colored style of that then.

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21 hours ago, Komatös said:

Hi @norrman and welcome to the forums.

Do ya see a fx symbol in the layer at the layer panel?

image.png.d80efc35fe743e9bc4816142714b07e5.png

Thank you so much for your friendly welcome and your help!

I do, and I am able to change the color of the shape and style, however, the choice of color is affected by the original color of the style. For example, if I choose a peachy color, the color of the style will still be brownish. How can I work around the problem?

It's really just the texture of the style that I want to use. I'm inspired by the Instagram account @wetheurban's backgrounds and want to create something similar.

Thank you so much in advance.

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20 hours ago, v_kyr said:

See ...

 

  • In order to get rid of the Outline (yellow framing), disable that (Outline) in the FX panel.
  • Instead in order to change the outline (framing) color, alter the outline gradient colorings accordingly.
  • In order to create a new recolored style out of the edited/altered/changed one, select the shape you've altered (I've used a rect in above screencast) and add it in the styles panel as a new style to a new own styles category. So you have a custom colored style of that then.

Hi there, and thank you so much for your friendly and pedagogical help!

I am able to change the color of the shape and style, just like you show, however, the choice of color is affected by the original color of the style. For example, if I choose a peachy color, the color of the style will still be brownish. How can I work around the problem?

It's really just the texture of the style that I want to use. I'm inspired by the Instagram account @wetheurban's backgrounds and want to create something similar, without being bound to a certain color scale.

Maybe it's me who explains too poorly in English...

Thank you so much in advance, and happy new year!

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7 minutes ago, norrman said:

however, the choice of color is affected by the original color of the style. For example, if I choose a peachy color, the color of the style will still be brownish.

Once a Style has been created it cannot be changed.

You will need to make a new Style to include the modifications you made if you want to apply the new formatting to something else as a Style.

I don’t have the “Retro Style Plain” Style so I cannot see how it was created to give advice as to how to only use part of it, e.g. the texture only.

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The texture is just the noise setting.

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If it's just for the texture, then just resample the texture part by adding noise to a fill color. - Example ...

   

So you don't need to use that Style at all for applying some noise texture. - Further you can copy/paste a previous made texture from one selected shape over to another selected one by using Edit -> Copy and then Edit -> Paste Style, which will copy over the fill color & noise settings (attributes) from one object (shape) to another one then (even they are not real Styles in the sense of styles from the styles panel).

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