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Some  node based noise  and patterns  generator. Something like Subtsnace Designer. I am so tired of Adobe Substance Designer  and wish there would be an alternative.  

Couldn't care less   if it makes tillable patterns or not   , just a nice  noise mixer   +  controlled 2d displacement  aka "slope blur"  which have nothing to do with blurs actually and just a loop of 32  displacements set by grayscale down slope direction.      

Too bad Affinity couldn't do even such displacement properly .  Please Serif  , just make  procedural filter read a normal map from another layer or channel  as a displacement direction  for pixels   and let us  make  a sequence of such  displacements . Like RG as a vector  and B as a distance for  pixel shifting for another layer.    In a word let procedural filter allow other layers  inputs.  

I believe  Affinity would work more efficient with pixels .  Substance Designer quickly gets slow as hell.    Would love   node based interface  for CG  compositing too.

Layers are so inconvenient  because  soon, after dozens of them  you stop to understand a thing in your own mess.    Make us nodes as an alternative .

 

 

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