kirk23 Posted December 13, 2023 Posted December 13, 2023 Some node based noise and patterns generator. Something like Subtsnace Designer. I am so tired of Adobe Substance Designer and wish there would be an alternative. Couldn't care less if it makes tillable patterns or not , just a nice noise mixer + controlled 2d displacement aka "slope blur" which have nothing to do with blurs actually and just a loop of 32 displacements set by grayscale down slope direction. Too bad Affinity couldn't do even such displacement properly . Please Serif , just make procedural filter read a normal map from another layer or channel as a displacement direction for pixels and let us make a sequence of such displacements . Like RG as a vector and B as a distance for pixel shifting for another layer. In a word let procedural filter allow other layers inputs. I believe Affinity would work more efficient with pixels . Substance Designer quickly gets slow as hell. Would love node based interface for CG compositing too. Layers are so inconvenient because soon, after dozens of them you stop to understand a thing in your own mess. Make us nodes as an alternative . lashman 1 Quote
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