Icknieldrobin Posted December 2, 2023 Posted December 2, 2023 Occasionally I use the High Pass option in the Filter / Sharpen dropdown. Since updating to AP2.3 I seem to have lost the blend mode drop down in the the High Pass filter which makes it unusable without the blend option. Is this just me missing something or a Serif deliberate change which we have to accept? I should point out I'm an absolute amateur hence my very basic question. I have however found a work around by using the High Pass via the Live Filter drop down. All's well there as the blend mode option drop down is part of the High Pass filter. Maybe I've just got to retrain the 'auto' part of my brain to use the live filter rout in future? Thoughts welcome Doug Quote
lepr Posted December 2, 2023 Posted December 2, 2023 Welcome to the Affinity forums The destructive Filters have never had a blend mode drop down, as far as I'm aware. I think you must have been using Live Filters when you previously saw the drop down. Quote
Icknieldrobin Posted December 2, 2023 Author Posted December 2, 2023 Thanks for your swift response..........I would have bet money [I'm not a gambling man!] that in the past I've always used the " Filter / Sharpen dropdown" with the blend mode . Now I'll be using a non destructive process so that is real progress ......So many thanks. D. Quote
nickbatz Posted December 5, 2023 Posted December 5, 2023 Is there ever any reason not to use the Live Filter version of any process when it's available? Quote
walt.farrell Posted December 5, 2023 Posted December 5, 2023 (edited) 18 hours ago, nickbatz said: Is there ever any reason not to use the Live Filter version of any process when it's available? Live Filters are non-destructive, but that comes with a cost. They impact rendering performance and may not give proper visual (on-screen) results except at 100% zoom. Edit: Edited to reflect R C-R's clarification of my words. Edited December 5, 2023 by walt.farrell nickbatz 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5
R C-R Posted December 5, 2023 Posted December 5, 2023 6 hours ago, walt.farrell said: ... and may not give proper results except at 100% zoom. Technically, the results should be "proper" but the screen rendering of them may not be. walt.farrell 1 Quote All 3 1.10.8, & all 3 V2.6 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
nickbatz Posted December 5, 2023 Posted December 5, 2023 8 hours ago, walt.farrell said: Live Filters are non-destructive, but that comes with a cost. They impact rendering performance and may not give proper results except at 100% zoom. Interesting. I've never noticed that. Quote
R C-R Posted December 5, 2023 Posted December 5, 2023 1 minute ago, nickbatz said: Interesting. I've never noticed that. Which one(s) have you never noticed, rendering performance, inaccurate rendering at other than 100%, or both? Quote All 3 1.10.8, & all 3 V2.6 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
nickbatz Posted December 5, 2023 Posted December 5, 2023 Just now, R C-R said: Which one(s) have you never noticed, rendering performance, inaccurate rendering at other than 100%, or both? I've never noticed either - which doesn't mean they're not happening, just that I've never noticed them. It's rare that I view anything at 100%, and if I use an unsharp mask it's likely to be on selected areas of my pictures. That's certainly true if I push pixels around using one of the distortion live filters. I'm using a Mac Studio M1 Max with 32 graphics cores, and that may have something to do with the performance keeping up. Even after 50 billion layers, I haven't noticed it slowing down. And the way I use Affinity Photo is quite different from how normal humans use it, i.e. you'd think I stress it harder. Quote
walt.farrell Posted December 5, 2023 Posted December 5, 2023 6 minutes ago, nickbatz said: and if I use an unsharp mask it's likely to be on selected areas of my pictures. If you're not viewing at 100% (or higher?) then (as I understand the processing) you won't have an accurate view of what the Unsharp Mask is doing with the settings you're using for it. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5
nickbatz Posted December 5, 2023 Posted December 5, 2023 3 minutes ago, walt.farrell said: If you're not viewing at 100% (or higher?) then (as I understand the processing) you won't have an accurate view of what the Unsharp Mask is doing with the settings you're using for it. How far off is it? I mean, with my pictures (which are typically over 3' in any dimension) I'm not going to see what anything really looks like without zooming in on my screen anyway. But the unsharp mask's view seems credible to me even when zoomed out. Subtext: for what I do - again, which is quite different from retouching photos - I'm not sure there's an advantage to cutting/pasting fragments and using nondestructive filters on them vs. just using a live filter And if I'm pushing pixels around, it has to remain nondestructive (in the context of what I do). Quote
walt.farrell Posted December 5, 2023 Posted December 5, 2023 35 minutes ago, nickbatz said: How far off is it? Sorry, I don't know enough to answer that. nickbatz 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5
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