Jump to content
sethif

How can I offset the path of an object?

Recommended Posts

sethif,

There's no offset function in Affinty Designer yet. The best way to have a consistent offset now it to add a stroke to a copy of the shape (use the size of the stroke to define the offset distance) and then convert it to a shape going to Layer -> Expand Stroke.

Share this post


Link to post
Share on other sites

I'm hoping the eventual offset path type of feature will be more interactive than illustrator's, maybe with a slider or something to preview it happening in realtime on the object before committing would be better. Sometimes typing in numbers for these kinds of edits is counter intuitive. The ability to have both I guess would be the ultimate...

Share this post


Link to post
Share on other sites

Thanks MattP!

 

I am enjoying the application quite a bit. I've been using Illustrator since the mid 1990's and it's been nice testing some alternatives (Affinity Designer, Sketch 3). I'd love to see more tutorials and a detailed user guide or some tips and tricks to help speed up my adoption rate. 

 

Thanks again!

Share this post


Link to post
Share on other sites

Nice workaround MEB!

 

I mainly do print work creating stickers and decals.

 

I'm loving the tools so far for design but I can't wait for that offset path function! Hotkeys for it would really help workflow and definitely 1-up AI.

 

Thanks!

 

Share this post


Link to post
Share on other sites

I am new to this software, and was very surprised not to see an offset option.  This is key for anyone (like me) that is working on footwear and/or control drawings.  As many of you know Vector tools are heavily used in the apparel and footwear industries, offset is important for stitch-lines!  Please add this, as it shouldn't be a tremendously complex item.

Share this post


Link to post
Share on other sites

Having an offset path will be nice.  I've been using stroke, expand stroke and then doing a geometry divide to get my results.  It works but it's not as easy as having native offset path.   Printing registration marks would be nice as well!  Or having the ability to create registration marks from a rectangle shape.

Share this post


Link to post
Share on other sites

Hello.

 

just bought affinity designer.

 

Just wanted to say +1 on offset path function... any news on this ? It's really useful for graphic design/logo work

 

this thread is one year old...


------------------------

 

Fernando Velarde

 

www.velarde.com

Share this post


Link to post
Share on other sites

+1 on offset path function from me, too. I use it for making background patterns and really need it to be quick and easy to do over and over (like ripples around a subject shape).


They might not need me—yet they might— I’ll let my heart be just in sight—
A smile so small as mine might be

Precisely their necessity

 

iMac 27" 32GB RAM, MacBook Pro 15" 16GB RAM, iPad Pro 12.9", iPad Pro 9.7", Apple Pencil

Software tools of my trade: Affinity Designer  |  Affinity Photo  |  Astropad  |  Amaziograph  |  PDF Expert  |  Drafts  |  Editorial  |  Things 3

Share this post


Link to post
Share on other sites

+1 on the offset. I can tell you that there's a whole industry where this can become a very popular tool. I am working on regenerative landscape designs, and was struggling to use Illustrator's very very basic offset tool. If you release that feature it can become a tool many people could use to create these designs. Looking forward to it! And thanks for the great work!

Share this post


Link to post
Share on other sites

While MEB has posted it already as a workaround in reply N°2 the result is more than questionable when it comes to further editing to be honest:

post-28670-0-04564700-1460979494_thumb.png

I think the layer effect "Outline" on a duplicate of the shape will do it:

post-28670-0-84714400-1460980289_thumb.png

 

Cheers

P.

Share this post


Link to post
Share on other sites

Hi PixelPest,

The superfluous nodes when expanding a stroke is another issue which will be improved in a future version.

I believe there will be also a vector outline tool at some point. You can use a layer effect for this but keep in mind that it will be rasterised on export.

Share this post


Link to post
Share on other sites

Hi PixelPest,

The superfluous nodes when expanding a stroke is another issue which will be improved in a future version.

Thanks for the info - the vector output definitely needs more love:

post-28670-0-01916400-1460993541_thumb.png

 

Cheers

P.

Share this post


Link to post
Share on other sites

@ MEB "expanding a stroke is another issue which will be improved in a future version"

 

Do you know if this will happen in 1.5??

It's really an impediment at the moment.

Share this post


Link to post
Share on other sites

Sorry Jimmy, i don't know if it will be available in 1.5. I believe it will take more time. I also use it frequently as well as boolean operations and offsets/outlines.

All this is tricky to code/fine tune. If it's not out yet is simply because the dev team isn't happy with it, but they are well aware of those issues.

I'm sure we will get there with some time.

Share this post


Link to post
Share on other sites

Hello you lovely people, I'm the new one. :)

 

First of all: You can't imagine how happy I am that AD is now available (Beta) on PC. You guys rock the socks and AD will be (and already is) a wonderful tool to work with. So smooth, so useful.

 

I just had to get a +1 on the 'offset-path'-feature in here, as this is a function I use a lot on a daily basis.

 

PS: Sorry for gravedigging this thread out of its rest.

Share this post


Link to post
Share on other sites

+1 Offset path would be really handy! :)


Andrew
-
Win10 x64 AMD Threadripper 1950x, 64GB, 512GB M.2 PCIe NVMe SSD + 2TB, dual GTX 1080ti
Dual Monitor Dell Ultra HD 4k P2715Q 27-Inch

Share this post


Link to post
Share on other sites

+1


Best regards,

Petar Petrenko
Typesetter, Graphic Designer, Photographer
Skopje, Makedonija

Windows 10 x64 Pro
Dell Inspiron 7559 i7
Intel Core i7-6700HQ (3.50 GHz, 6M )
16GB Dual Channel DDR3L 1600MHz (8GBx2)
1TB HDD + 128 GB SSD Hard drive
UHD (3840 x 2160) Truelife LED- Backlit Touch Display
NVIDIA GeForce GTX 960M 4GB GDDR5

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×