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Posted

I discovered that I had to pull the Gradient Map out to its own layer before the export Preview looked correct; however, the exported LUT doesn't seem to affect images at all when loaded into a LUT layer (100% opaque, Normal blend). Any ideas?

Windows 11, Affinity Photo 2.2.1

Screenshot 2023-11-21 172040.png

Screenshot 2023-11-21 172708.png

Wall Mural Marshall LUT_01.cube

Posted
On 11/22/2023 at 4:14 AM, DWright said:

Is it possible for you to post a copy of your .afphoto file as this LUT file is working for me

I must be applying the LUT incorrectly? In the attached file, I deselected the image layer -> Adjustments -> LUT... -> Load LUT. Opacity is 100%, and Blend Mode is Normal.

LUT_test_01.afphoto

Posted

Your .afphoto file seems to have the LUT applied OK on my iPad, @xicus.

 

image.png

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted
On 11/25/2023 at 3:46 AM, walt.farrell said:

Your .afphoto file seems to have the LUT applied OK on my iPad, @xicus.

Odd. I can't always get that result here. Is it possible I'm applying the LUT wrong? I've used it successfully in another file now, but it doesn't work everywhere. What might stop it from working as intended?

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