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Is it possible for Mesh Warp (pixel) to behave like Vector Warp? Specifically arc feature...


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Goal: Distort a pixel image so it will wrap around a cone.

The Vector Warp -> Arc in Designer would work perfectly, but alas my image is raster/pixel. The Live Filter->Mesh Warp works on raster but is totally manual. No grid even to line things up by eye.

Is there any way to replicate the functionality of Vector Warp-> Arc where you simply tell it a % of arc?

The only workaround I can think of is to a) Vector warp a grid and then b)add a grid layer to my pixel image to use with the Mesh Warp tool to line things up by eye with the vector warp grid. Quite a pain considering the simplicity that Vector Warp would give!

Thanks for any ideas on how to tackle this better!

Edit: Things like this are always a bit frustrating because it's purely a UI issue. Affinity can warp pixel images, but it doesn't give the UI option I need that Vector Warp has.

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This could probably be done using Equations. Have a look at my macro to wrap an image around a bottle here or here.  You could then further scale it so that the upper parts were condensed linearly.

John

Windows 10, Affinity Photo 1.10.5 Designer 1.10.5 and Publisher 1.10.5 (mainly Photo), now ex-Adobe CC

CPU: AMD A6-3670. RAM: 16 GB DDR3 @ 666MHz, Graphics: 2047MB NVIDIA GeForce GT 630

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