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Select all and invert pixel selection don't work properly when using artboards


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When working in Photo or Designer, on a pixel layer, using the command select all works on a new document but stops working as soon as I introduce an irregularly placed artboard. The same behavior with the invert pixel selection. I will attach a video and file to show the problem in action. It appears to happen as soon as the artboards are no longer aligned with each other but I am not positive, I just know it appears after creating new artboards that shift around in location.

As it stands now, the only workaround I have found is to make a mask, invert the layer directly, and then make a new pixel selection to get an inverse pixel selection. Similarly, I can workaround the select all by using a rectangular marquee with snapping. However, these workarounds are cumbersome.

While preparing a video to demonstrate this, I believe I have discovered that it all falls apart when an artboard is placed vertically higher than the initial document/artboard, suggesting that when the Y values shift to accommodate the new position is when the bug appears. There could be other factors, that's just what I observed.

 

 


Affinity Designer/Photo 2.2.0
MacBook Pro 2019 15"
MacOS 13.3.1, 2.3GHz 8-Core Intel i9
Radeon Pro Vega 20 4GB
32GB 2400MHz DDR4

selection issue.mov

selection issue.afdesign

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Hi @vincentlepes,

I can certainly confirm the issue with both your document and a new document... It definitely appears to be a bug, I see the same incorrect behaviour as far back as V1.7.3 though unsure if this has been previously reported and logged.

Affinity Designer 2.5.5 | Affinity Photo 2.5.5 | Affinity Publisher 2.5.5
Affinity Designer Beta 2.6.0.2861 | Affinity Photo Beta 2.6.0.2861 | Affinity Publisher Beta 2.6.0.2861

MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.6.1, Magic Mouse
HP ENVY x360, 8 GB RAM, AMD Ryzen 5 2500U, Windows 10 Home, Logitech Mouse

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-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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Thanks for your report @vincentlepes, as above this is a known issue which is already logged with our development team.

I'll be sure to 'bump' this issue using your thread with our dev team now, to bring it to their attention once again and we hope to have this resolved in a future update.

Please note that the previous 'AFD-5459' report tag has since been updated internally and is now logged under 'AF-633'.

I hope this helps :)

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Thank you both, I was unable to find that thread when I was searching but am glad it is documented. I felt I had seen this issue before v2. Seems like an easy thing to fix, since it appears to always be an unexpected Y offset when things are recalculated as new artboards are created, but I know sometimes there's more to it :10_wink:.

Some developer forums have an area where users can vote on bug fixes and feature requests, do we have something like that here?

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23 hours ago, vincentlepes said:

Some developer forums have an area where users can vote on bug fixes and feature requests, do we have something like that here?

No.

Mac Pro (Late 2013) Mac OS 12.7.6 
Affinity Designer 2.5.5 | Affinity Photo 2.5.5 | Affinity Publisher 2.5.5 | Beta versions as they appear.

I have never mastered color management, period, so I cannot help with that.

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