NotMyFault Posted September 19 Share Posted September 19 The addition of data entry in V2.2 is great. can you please add the option to change the colors in parallel, e.g. by defining a start color (current color of layer) and target color, so that the objects change the fill / stroke color in defined steps (# of duplicates) similar to a gradient? R C-R, MikeTO, loukash and 1 other 4 Quote Mac mini M1 A2348 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
loukash Posted September 20 Share Posted September 20 11 hours ago, NotMyFault said: add the option to change the colors in parallel, e.g. by defining a start color (current color of layer) and target color, Yeah, my first thought as well while playing with the new feature. I.e. the next "logical" expansion of the feature would be in fact the Blend Tool… NotMyFault 1 Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2 // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16.6 > Affinity v2 Link to comment Share on other sites More sharing options...
fde101 Posted September 20 Share Posted September 20 Why stop there? Layer FX properties too... Corner radius... Stroke thickness... How about reverse duplicates? If we are rotating four copies forward, add another four copies rotating/translating in the opposite direction? Quote Link to comment Share on other sites More sharing options...
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