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Behavior of Geometry/Add on closed curves & open curves


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Would be nice if I could "add" mix of closed curves and open curves at once.
See the attached picture. right side is expected result.
I know this can be done by closing open curves, but Illustrator can do this with single action of Pathfinder.

geometory-add.jpeg

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Suppose you begin with an empty artboard:

  1. Trace a rounded rectangle (with rounded rectangle tool)
  2. Trace the open curve (with pen tool)
  3. Select round rectangle
  4. Convert to curves (via Layers menu or Contextual toolbar)

    — Now, the real operation: 
  5. Select both layers (= curves)
  6. Geometry > Merge Curves (via Layers menu or right-click)
  7. Geometry > Fill gaps (via Layers menu or right-click)

     

PNG50-Capturedcran2023-09-0900_33_06.png.206fad8d723fdbc0e398350deb59a59d.png

Affinity Suite 2.2.1 – Monterey 12.7.1 – MacBookPro 14" 2021 M1 Pro 16Go/1To

I apologise for any approximations in my English. It is not my mother tongue.

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5 hours ago, ashf said:

Would be nice if I could "add" mix of closed curves and open curves at once.

You can even easily get that wanted result with ADe v1.10.6 by geom adding the two curves, or making a compound for these.

 

 

In ADe v2 you can additionally easily do that with the Shape Builder Tool !

☛ Affinity Designer 1.10.6 ◆ Affinity Photo 1.10.6 ◆ Affinity Publisher 1.10.6 ◆ OSX El Capitan
☛ Affinity V2 apps still not installed and thus momentary not in use under MacOS

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53 minutes ago, v_kyr said:

You can even easily get that wanted result with ADe v1.10.6 by geom adding the two curves, or making a compound for these.

Yes  I mean it should behave like in V1, which is the same as Illustrator.
I'm not saying the Compound objects / the Shape builder is not usable, but what I asked is expected basic behavior of Boolean operation.

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1 hour ago, Oufti said:

Suppose you begin with an empty artboard:

  1. Trace a rounded rectangle (with rounded rectangle tool)
  2. Trace the open curve (with pen tool)
  3. Select round rectangle
  4. Convert to curves (via Layers menu or Contextual toolbar)

    — Now, the real operation: 
  5. Select both layers (= curves)
  6. Geometry > Merge Curves (via Layers menu or right-click)
  7. Geometry > Fill gaps (via Layers menu or right-click)

That's not single action which can be done in V1.
Behavior in V2 is rather a regression.

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47 minutes ago, ashf said:

That's not single action which can be done in V1. 

Indeed, it's two actions… 

47 minutes ago, ashf said:

Behavior in V2 is rather a regression.

I agree that I was surprized that @v_kyr's video showed a genuine geometric addition doing the job, while with v2 here it did not. However, as your title implies,it is a bit like adding pears and apples…

And if you consider that creating a Compound in a single click (with parts still editable, and you don't even need to convert to curves first) or use Shape builder are doing exactly what you wanted, I don't see why it would be a problem?

I would add that the Compound way is definitely more elegant than what I proposed (but that one can be done in every Affinity app, the others require Designer). 

Sorry that your good old path seems not to be usable anymore but thankfully, there are many roads leading to Rome…

Affinity Suite 2.2.1 – Monterey 12.7.1 – MacBookPro 14" 2021 M1 Pro 16Go/1To

I apologise for any approximations in my English. It is not my mother tongue.

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8 hours ago, Oufti said:

I would add that the Compound way is definitely more elegant than what I proposed (but that one can be done in every Affinity app, the others require Designer). 

Compounds can be made in all the affinities with a modifier key (Alt) in designer and for the menu in all with Ctrl+Alt clicking the regular geometry options like add/subtract/intersect/xor.
 

 

Win11Pro/64gbRam/RTX3060Ti  +  Win10Home/32gbRam/GTX1050Ti + Win11Home/16gbRam/RTX3050


 

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