tripplejaz Posted September 8, 2023 Posted September 8, 2023 Using Affinity Designer V2.1.1 with "use precise clipping enabled" I've made this complaint here before but I'm doing it again because I just realized the problem is worse in V2 than V1. Basically, if you nest a masked object inside another masked object, you get really bad clipping artifacts. You can replicate this by simply dragging one shape into another and creating a mask either on the parent or the child shape. If you create masks on both of them, it just gets more obvious. I thought in V1 it was a render bug that would get worked out in V2. Instead, it got worse. Here's some character art I did for a well-known IP for a well-known company. These are the exact same files, untouched. Left image is opened in V1. Right is opened in V2. These aren't just display errors either, the image renders with these artifacts/alias once exported, and pixel-view mode renders this as well. Please fix this problem. What can I do in the meantime? Well, my current solution is to create shapes and paths inside Designer and then export to a .PSD to finish them in other painting software. And since V2 files are not backwards compatible, any work I've done in the new version cannot be opened in past versions to fix this issue. This seriously should be hot-fixed. It's a problematic rendering issue that's clearly engine related, not a new feature request. Quote
Dan C Posted September 9, 2023 Posted September 9, 2023 Hi @tripplejaz, Thanks for your report! Looking at the file you provided in your previous post below, I'm seeing the same issue in Affinity Designer V1 & V2 with Use Precise Clipping enabled - As you've mentioned, this appears to be caused due to the Mask layer clipped to the group, as disabling this in either version stops the 'jagged edges' from occurring. Is this the same as the issue you are reporting here please, or is this a separate issue within the new file? If so, are you able to provide the new file here for me? 18 hours ago, tripplejaz said: This seriously should be hot-fixed. It's a problematic rendering issue that's clearly engine related, not a new feature request For any future posts, I would recommend posting such threads in the 'Bugs' section of the Forums, rather than the 'Feedback' section if you wish for your post to be treated as a bug. I have manually moved this thread for you to the correct location - though I did have to assume your OS type (macOS?) so please let me know if this is incorrect and I can move it to the Windows section. Quote
tripplejaz Posted September 27, 2023 Author Posted September 27, 2023 (edited) On 9/9/2023 at 4:02 AM, Dan C said: Hi @tripplejaz, Thanks for your report! Looking at the file you provided in your previous post below, I'm seeing the same issue in Affinity Designer V1 & V2 with Use Precise Clipping enabled - As you've mentioned, this appears to be caused due to the Mask layer clipped to the group, as disabling this in either version stops the 'jagged edges' from occurring. Is this the same as the issue you are reporting here please, or is this a separate issue within the new file? If so, are you able to provide the new file here for me? For any future posts, I would recommend posting such threads in the 'Bugs' section of the Forums, rather than the 'Feedback' section if you wish for your post to be treated as a bug. I have manually moved this thread for you to the correct location - though I did have to assume your OS type (macOS?) so please let me know if this is incorrect and I can move it to the Windows section. Thanks for moving this over to the appropriate section, I'll keep that in mind for further feedback. I have attached a relatively recent example of my own where the same problems persist, feel free to check it out. You'll notice the problem persists where the lower spikes are and his belly is. If these were simply visual errors, I wouldn't mind so much, but these artifacts are present in exporting. However, I will note that exporting to .PSD and opening the file in Photoshop does appear to solve these issues. So it does seem to be a rendering bug on Affinity's side. P.S. this is Affinity Designer 2.1.1 on Windows 11, not macOS AffinityForumDemo.afdesign Edited September 27, 2023 by tripplejaz Computer version clarification Quote
Dan C Posted September 28, 2023 Posted September 28, 2023 Many thanks for providing that for me and the further information - I can see a similar issue has been logged with our development team previously so I'm going to 'bump' this now with your thread/file, to bring it to the teams attention once again. I hope this helps tripplejaz 1 Quote
tripplejaz Posted February 24, 2024 Author Posted February 24, 2024 On 9/28/2023 at 8:46 AM, Dan C said: Many thanks for providing that for me and the further information - I can see a similar issue has been logged with our development team previously so I'm going to 'bump' this now with your thread/file, to bring it to the teams attention once again. I hope this helps Hey Dan, any update on this issue being solved? I thought the latest update might address it, not because I'm special, but it seems like a significant engine rendering error. Quote
Dan C Posted February 26, 2024 Posted February 26, 2024 Unfortunately there hasn't been any direct development update currently, though I will be sure to bring this to our teams attention once more now! Quote
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