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Field of placed image's metadata (file name)

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Thanks for all your fine work.

In the past, using InDesign, I was able to create proof sheets that picked up each image's file name by creating a text frame that overlapped the image's container (box/frame) and inserting the image's file name as a variable. This was EXTREMELY useful.

How can I accomplish this with Affinity Publisher 2?


(Mac desktop version 2.1.1)



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This method of overlapping the text frame to pick up the image's file name as a variable, far surpassed using a spreadsheet with all of the file names.

If images are moved or revised, having the file name automatically picked up from the actual image is much less prone to errors.


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The option to pick + place any metadata of placed resource files within the layout does not exist yet in an automatic way but requires manual copy/paste for every single instance (we can copy the file path/name in the Resource Manager). It could be worth a feature request – although it may take a long time to become implemented even if it will get set on an improvement list by a Serif moderator.

It reminds me to a similar "prepress" feature that some designers got used to but missed within Affinity: custom content in the slug area. Unfortunately Affinity auto-masks [undesirable but on purpose ("by design")] every custom content that got placed in the slug area. We only may show custom content within the bleed area.

macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1 only

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Thanks for the reply. Yes, I have used the copy & paste technique - which I appreciate and it works, it's just time consuming. Using Quark and InDesign (in past years) I had scripted processes like this.

Is there any kind of scripting available for Publisher?


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  • Staff
On 9/6/2023 at 12:43 AM, barbBear said:

Is there any kind of scripting available for Publisher?

Unfortunately none of the Affinity apps directly support scripting at this time, though this is something our development team are actively working on and hope to implement in a future version. You can find out more about our progress here - 

I hope this clears things up :)

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