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Posted

Your video works here but I do not understand the question

39 minutes ago, Vito9 said:

How can I paste again a shape with another shape that I had cut?

Do you mean permanently rejoin the cut shape to the main shape?

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Posted
28 minutes ago, anto said:

It seems that Your video does not work.

It may be an encoding issue, as it works on my iPad.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
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Posted

Are you asking whether there's a way to snap the edges together?

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted
7 minutes ago, carl123 said:

Your video works here but I do not understand the question

Do you mean permanently rejoin the cut shape to the main shape?

yes exactly, sorry for my english

Posted
9 minutes ago, carl123 said:

Your video works here but I do not understand the question

Do you mean permanently rejoin the cut shape to the main shape?

Yes exactly to rejoin at the main shape, sorry for my english

  • Staff
Posted

Hi @Vito9
Make sure Snap to object geometry is enabled in the Snapping Options, then select all the nodes of the bottom object with the Node Tool and drag it from one of it's maching nodes over the respective node of the top object. You may end up with a thin white line between the two objects due to the antialiasing which is picking the "white" from the background as in the video below. If you do want to keep those objects together without the antialising artefact line consider adding (boolean operation) them back again so they become one.

Here's a quick video:  

 

Posted
20 minutes ago, MEB said:

Hi @Vito9
Make sure Snap to object geometry is enabled in the Snapping Options, then select all the nodes of the bottom object with the Node Tool and drag it from one of it's maching nodes over the respective node of the top object. You may end up with a thin white line between the two objects due to the antialiasing which is picking the "white" from the background as in the video below. If you do want to keep those objects together without the antialising artefact line consider adding (boolean operation) them back again so they become one.

Here's a quick video:

 

 

Thank you very much MEB, your video explained everything perfectly. I just didn't understand one thing in the final part, how did you drag a node and take the whole shape without it stretching. what key should i click on mac keyboard and also on iPad?

Posted
6 minutes ago, MEB said:

Before dragging the node, I've selected all the nodes of the shape first (00:18s in the clip above) that all, then drag the node you want - the whole shape will be moved since all nodes are selected.

Ok I did, sorry 😅

Posted

(I can't see your video, too, so just in case:) Not to forget this handy feature:

Depending on the number of selected nodes and the dragging target node the result varies and for instance result in the opposite / left edge of the target shape.

• MacBookPro Retina 15" |  macOS 10.14.6  | Eizo 27" | Affinity V1  
• iPad 10.Gen.  |  iOS 18.5.  |  Affinity V2.6

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