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Editing .SVG or .EPS on MacOS


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So let me preface my question by saying I don't know a whole lot about digital design or their file formats. So I will need to dumbed down a bit.

 

I have purchased a graphic that comes in .ai, .cdr, .cmx, .eps, .jpg, .png, .svg. My q13915 - Basket.svg13915 - Basket.epsuestion is how can I edit the line width of these files? My goal is to scale them down a bit for use in a digital planner. I tried importing the .eps and .svg files, but there isn't a stroke on the pieces, so I can't edit it that way. I attached the files if that is needed. Any help is appreciated! 

 

13915 - Basket.svg13915 - Basket.eps

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Hi @Gorgette5483,

Since the objects within your file(s) exist as filled closed curves, you could select the objects you wish to increase the width/size of and use the Contour tool to offset the curves to your desired size, and then use the 'Bake Appearance ' function to permanently apply the contour to the curves.

More info: https://affinity.help/designer2/English.lproj/pages/Tools/tools_contour.html

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In the SVG example it seems like all of the ‘lines’ have been expanded into filled/closed curves (as mentioned above).

Because of this, if you are not using Designer, it might be difficult to make the ‘lines’ thinner without re-drawing them, but to make them look thicker you could navigate the layer stack to a “Curve” layer and then add a stroke of the appropriate colour. Then repeat with other “Curve” layers.

Or you can use the Contour Tool to make them thinner or thicker, as mentioned above, if you have Designer.

Either way, you might be best prepared do this by doing a lot of ungrouping first as there are way too many groups in that design.
Once the curve layers have been ungrouped you can select them all at the same time and change them all at the same time.

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As that is an easy/trivial drawing, you can also manually retrace it quickly in ADe or APh with help of some of the available shapes converted to curves here.

basket.jpg.c0ce46fe1f04f73f3e29ca72d26baaa5.jpg

 

 

Another way is to centerline vectorize the initial drawing with a bitmap-to-vector tracer which supports centerline tracing, see for example ...

 

centerline_trace.jpg.6008c9995e61cc56b7b91364a6b5a84c.jpg

 

centerline-autotrace.jpg.bb83445bc63bed2a170a2bdb095b8ab8.jpg

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