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Select same color fill over multiple Artboards Designer v2.1.1


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Bug on Designer v2.1.1
the bug i encountered is multifaceted. i believe the bug originated from this bug described in point 1:
selecting same color fill over multiple Artboards skips over an Artboard. it seems like artboards are divided in two groups, where selecting same color fill over only works in that group.

1. the artboard showing this anomaly was created with the tool `Artboard > Insert Artboard` and it was rendered on top of an existing artboard. (inserting new artboard should render next to each other)
2. i have 5 artboards. and same color fill will not select all artboards. artboard 4 is not selected despite having the same colors.
however when i select same color fill from artboard 4, i will only select same colors in that artboard and not from artboard 1,2,3 despite having the same colors.

Windows 11 Pro x64 | 2700X 8 Cores CPU | AMD RX 7900 GRE GPU | 32 GB RAM | NVMe M.2 PCIe 3.0 x4 • 970 EVO SSD | Affinity Photo • Designer • Publisher

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I’m not getting the same results as you, unless I am misunderstanding what you have said – see attached video.

Would you be able to supply an example document which exhibits the behaviour you mention? (And a step-by-step workflow to reproduce the problem.)

I’ve attached my document so you can check if you get a different result to me.

select-same-fill.afdesign

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2 hours ago, GarryP said:

I’m not getting the same results as you, unless I am misunderstanding what you have said – see attached video.

I see you have Edit All Layers enabled in the Layers panel, Garry. Perhaps @symbiont has that option disabled?

3 hours ago, symbiont said:

1. the artboard showing this anomaly was created with the tool `Artboard > Insert Artboard` and it was rendered on top of an existing artboard. (inserting new artboard should render next to each other)

If you selected items that were already on an Artboard, and used Insert Artboard, I think it would be correct for the new Artboard to be created on top of the old one. 

If that's not what you did, and you can recreate it, a screen recording of it happening would be useful, and a sample document as Garry mentioned.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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13 minutes ago, walt.farrell said:

I see you have Edit All Layers enabled in the Layers panel, Garry.

Good catch.

With “Edit All Layers” switched OFF, after selecting the rectangle and using menu “Select → Select Same → Fill Colour”, I only have the initially-selected rectangle selected.

However, with “Edit All Layers” switched OFF, after selecting the star and using menu “Select → Select Same → Fill Colour”, I have both the star and the cog selected.

This means that, if I have interpreted things correctly, with “Edit All Layers” switched OFF, menu “Select → Select Same → Fill Colour” will only look at layers within the current Artboard, including child Artboards. (And I believe that this is the expected behaviour.)

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Except "Edit All Layers" is turned on.
Here you can see the bug in action:

 

 

11 hours ago, walt.farrell said:

If you selected items that were already on an Artboard, and used Insert Artboard, I think it would be correct for the new Artboard to be created on top of the old one. 

That might have happened, yes. Thanks for pointing that out.

My bug however is still is a mystery.

Windows 11 Pro x64 | 2700X 8 Cores CPU | AMD RX 7900 GRE GPU | 32 GB RAM | NVMe M.2 PCIe 3.0 x4 • 970 EVO SSD | Affinity Photo • Designer • Publisher

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Have you checked the Tint of the various colours which look the same?

The Tint value is local to the layer, doesn’t make a difference to the colour values, and a slightly different Tint might look the same but is not picked up as being the same colour by the Select Same Fill Colour functionality during a little test I did.

Are any of the colours, which look the same, Global Colours?

Global Colours are not picked up as being the same colour as non-Global Colours with the same colour values by the Select Same Fill Colour functionality, during another little test I did.

(I don’t know if either of these things are expected behaviour.)

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@Dan C For sure! here is the altered document where the bug is still present as it is in the video.

select-same-fill-color-bug.afdesign

The Tint is the same so far I notice @GarryP

 

 

 

Windows 11 Pro x64 | 2700X 8 Cores CPU | AMD RX 7900 GRE GPU | 32 GB RAM | NVMe M.2 PCIe 3.0 x4 • 970 EVO SSD | Affinity Photo • Designer • Publisher

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28 minutes ago, symbiont said:

here is the altered document where the bug is still present as it is in the video.

In your test document, the rectangles in Artboards 1, 2, and 3 all have a Fill color of HSL 145/20/27, and selecting any one of them then doing Select > Select Same > Fill selects all of them.

image.png.531dd7188b150678869a9496c3cef403.png

 

On the other hand, the rectangles in Artboard 4 are defined with RGB 55/83/66:

image.png.c0214692f1434e935e7798d67bc87454.png

While the colors appear identical to the eye, their definition is different, and that's important for Select Same.

I am puzzled by one thing. On Artboard4, all 3 rectangles apparently have the same Fill color, but the Select Same only considers the bottom 2 rectangles as having the same Fill. The top rectangle on Artboard4 is considered different, but I don't see why.

 

 

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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@walt.farrell thank you for the detective work here! good to see that it was partially a human error, it hasn't cross my mind to look at color models or tint for that matter. i assumed using hex and/or color picker tool would keep them identical.

but still one question remain unanswered.
anyone else want to take a look and figure out why artboard 4 and the color fill anomaly in the top object is considered different?
 

1 hour ago, walt.farrell said:

I am puzzled by one thing. On Artboard4, all 3 rectangles apparently have the same Fill color, but the Select Same only considers the bottom 2 rectangles as having the same Fill. The top rectangle on Artboard4 is considered different, but I don't see why.


I could of course select every one of them and redo the fill to make them identical colors and call it a day, but that wouldn't lead me to get anymore wiser.

Windows 11 Pro x64 | 2700X 8 Cores CPU | AMD RX 7900 GRE GPU | 32 GB RAM | NVMe M.2 PCIe 3.0 x4 • 970 EVO SSD | Affinity Photo • Designer • Publisher

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23 hours ago, symbiont said:

anyone else want to take a look and figure out why artboard 4 and the color fill anomaly in the top object is considered different?

Thanks for your file provided!

There's no clear reason for this that I can see, if you change the fill for the object on the left to any other colour, then set this back using the same HEX code as the other 2 objects, it works as expected - but there's seemingly no reason this shouldn't work without the need to change and return the fill colour.

Therefore I've forwarded this file internally to be checked by our team, so ensure I haven't missed a clear reason for this to happen. Should we be unable to find a cause, I'll be logging this file with our devs as a bug.

In either case, I'll be sure to respond here ASAP with further information and action taken :)

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From our teams investigation, it appears as though there may be a rounding error for the colour applied to this object.

Interestingly, on Windows if you simply select the object, highlight the Hex field in the Colour Studio and hit enter (reapplying the same colour), then the Select Same function now works as expected.

 

I'm getting this rounding error logged with our developers now - out of interest do you recall how this fill was added to the object? Did you use the Colour sliders, type the Hex manually, or use a swatch perhaps? :)

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@Dan C Thanks to the team for this investigation! I can recall using either hex directly, the color picker tool and the swatch. Mostly the swatch.

Windows 11 Pro x64 | 2700X 8 Cores CPU | AMD RX 7900 GRE GPU | 32 GB RAM | NVMe M.2 PCIe 3.0 x4 • 970 EVO SSD | Affinity Photo • Designer • Publisher

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  • 1 month later...
  • Staff

The issue "User File - Select Same > Fill fails to detect other objects with the same HEX applied (possible rounding error?)" (REF: AF-527) has been fixed by the developers in internal build "2.3.0.2083".
This fix should soon be available as a customer beta and is planned for inclusion in the next customer release.
Customer beta builds are announced here and you can participate by following these instructions.
If you still experience this problem once you are using that build version (or later) please reply to this thread including @Serif Info Bot to notify us.

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