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Mesh deform the patch option before applying the patch tool


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and ability to make it work in layers alpha too same as with rgb as an option .    Better color adaptation of edges with a sliders .  Meaning how much blur  it applies to channels intensity from original layer  and in what distance from edges.      

Could be so much better that Photoshop both patch and content aware move . No need  to fill the previous place with blurry something .   

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