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Hallo, 

Kannst Du das etwas genauer beschreiben?

  • ist der magenta-Stich schon im digitalen Bild? Das kann man leicht korrigieren:
    • benutze ein HSL adjustment um die Sättigung auf 0 zu reduzieren. 
    • um das nur lokal anzuwenden, invertiere die Anpassungsebene und benutze einen Pinsel mit Farbe weis, um die Anpassung nur an der gewünschten Stelle sichtbar zu machen.
  • Entsteht das Problem erst bei Druck?

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

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Oder auch den Weisabgleich korrigieren. 

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

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@jensdayss: Are you using the 2.2 Beta, or the retail release?

If you're using the Beta, does the retail release (2.1.1) behave the same or differently?

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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  • Ich nutze noch Version 1. Das Problem tritt erst bei der RAW- Entwicklung auf. Hier sind aber oft die Nuancen nicht klar zu erkennen. Beim Druck kommt dann die Farbe klar zum Vorschein. Häufig sind es Aufnahmen, mit hohem Dynamikumfang, die ich etwas unterbelichtet aufnehme (-1,5 bis -2,0 EV). Die Farbe kommt dann beim Anpassen der Belichtung mit dem Licht- und Schattenreglern dazu. Bei Photoshop gab es eine Taste zum Anzeigen von Überbelichtungen. Die führte aktiviert zum selben Ergebnis. Leider habe ich bei Affinity nichts über diese Funktion gefunden, da ich die selbe Ursache vermute.
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11 minutes ago, jensdayss said:

Ich nutze noch Version 1.

Thanks. In that case, you should not be posting bugs in "other new bugs and issues in the beta", but in the appropriate forum within Reports of Bugs in Affinity Version 1 Applications

Or if you're not sure it's a bug, just post in the Affinity on Desktop Questions (macOS and Windows) forum.

A moderator can move this for you if you let us/them know which OS you're using.

 

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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26 minutes ago, jensdayss said:

Bei Photoshop gab es eine Taste zum Anzeigen von Überbelichtungen.

Nicht sicher ob es genau dasselbe ist:

https://affinity.help/photo/de.lproj/pages/Raw/raw.html

Man kann clipped (abgeschnittene) Farben mit overlays anzeigen lassen.

Den Farbstich bekommt man eigentlich über Weißabgleich mit klicken auf die hellsten Bereiche automatisch korrigiert. es gab aber immer wieder Bug reports und Kritik an der Affinity Implementation.

Aber egal, den Farbstich kannst Du immer mit HSL Anpassung entfernen in der Photo persona.

Ich habe aber die Vermutung, das er durch das Objektiv (unvermeidliche optische Fehler) erzeugt wurde, d.h. Defringe kann auch helfen. Leider was dies auch lange Zeit nicht korrekt implementiert, in der letzten 1.10 Version funktionierte es aber einigermaßen zuverlässig.

Im Vergleich zu anderen RAW Entwickler wie Canon DPP sind aber in Photo immer manuelle und stärkere Korrekturen nötig. DPP hat im vielen RAW Bildern solche Fehler automatisch korrigiert, während ich in Photo massiv an den Reglern spielen musste - und Maskieren von anderen Bereichen, die zufällig die gleiche Farbe (magenta) aufzeigen, und dann (falsch) auch entspringt werden.

 

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

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38 minutes ago, Panchdara said:

English?

Online translators should help. You could try deepl.com or translate.google.com or others. Those are the main two I use.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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3 hours ago, Panchdara said:

English?

The forum allows to use all common language for both question and answers. 
most browsers (Firefox, Edge, Chrome, Safari) can translate websites on the fly, out of the box or with help of extensions.

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

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To give a brief summary:

This thread is about having the issue of a magenta color cast in highlight, and options to avoid this happening or correcting, and in how Affinity Apps (V1) differs from Photoshop.

All this has been discussed many times before. So you are not missing anything out if you don’t follow this thread.

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

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