Zero1 Posted July 1, 2023 Share Posted July 1, 2023 I think title is self explanatory. I searched forums if this was already known but couldn't find anything. In the attached image you see that when the HSL is being clipped by a rectangle, the blend range is not applied. Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted July 1, 2023 Share Posted July 1, 2023 Reported before in V1 and V2 Blend range stop working in several situations, e.g. nested masks, clipping etc. Alex_M and Callum 2 Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
Zero1 Posted July 2, 2023 Author Share Posted July 2, 2023 Thanks, obviously my search term was not good enough Quote Link to comment Share on other sites More sharing options...
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