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Keeping the DDS pressure on.


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Yet another thread to remind the fine folks at affinity their customers need DDS support. You are ignoring an entire industry, one of which hires the most artists across the board. I don't think you realize the opportunity you're missing here.

Anyways, here are some MIT libs I found real quick. They'll do BC7 (and friends). AMD's lib seems particularly well maintained and cross-platformizable. If you are holding back because you are missing BC6H, DON'T. We'll take BC1-5 + 7. BC1 is particularly important btw.

ISPC fancyness, probably hard to port : https://github.com/richgel999/bc7enc_rdo

AMD's compressonator : https://github.com/GPUOpen-Tools/compressonator
 

And for your tech-spec geek-out alone time : https://registry.khronos.org/DataFormat/specs/1.1/dataformat.1.1.html#BPTC

MSDN overview : https://learn.microsoft.com/en-us/windows/win32/direct3d11/texture-block-compression-in-direct3d-11

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  • 1 month later...
10 minutes ago, Miggyluv66 said:

Wait? What? So I just spent £100 on this suite and there's no DDS support? Really?? So Affinity Photo is useless for me? LOL Well s**t. What a waste of money.

Assuming you purchased directly from Serif, there is a 14 day return period, so you can get a full refund. (There is also a 30 day trial period, so that people can check that the Affinity software does actually suit their needs before purchasing it.) 

Acer XC-895 : Core i5-10400 Hexa-core 2.90 GHz :  32GB RAM : Intel UHD Graphics 630 : Windows 10 Home
Affinity Publisher 2 : Affinity Photo 2 : Affinity Designer 2 : (latest release versions) on desktop and iPad

"Beware of false knowledge, it is more dangerous than ignorance." (GBS)

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If it is a requirement for you, this should have been verified BEFORE you blew money on the software.  It is not safe to assume much of anything when it comes to what any particular software application will support, particularly with an edge-case format like DDS.  You might think of it as some kind of standard because it is common in your own corner of the world, but for most of us its existence doesn't exactly have much in the way of mind share.

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7 hours ago, Dan C said:

https://en.wikipedia.org/wiki/DirectDraw_Surface

As I understand it, It is a raster based file format which holds textures, usually used in gaming development etc.

Thanks @Dan C

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1 minute ago, glengine said:

Unfortunately the market for the Mac-coffee-shop-squatter-social-media-influencer is larger than the game industry. 

I think you've pretty much answered it. I was hoping that Affinity would be an Adobe killer. It won't be unless they actually compete.

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17 minutes ago, glengine said:

Intel has Texture Works Photoshop plugin for this, can't Affinity get this to work?

No, because Affinity Photo supports only one type of Photoshop plugin, the kind that makes changes to pixel layers. It does not support kinds of plugins that handle, for example, opening or saving files.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
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