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Converting a curve with a brush stroke to objects


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Hi,

In Affinity Designer 2, I drew a curve. I then selected a vector brush so show the curve as a bunch of asteroids. I would like to “convert” these asteroids to individual objects that I can fill, but no matter what I try I don’t seem to be able to. Expand stroke seems the most logical tool but it doesn’t seem to do anything.

hopefully the attached image explains what my issue is:

1. Draw a curve

2. Select curve > select and apply brush. Note that fill is transparent and line is green

3. Apply “expand stroke” > change fill color to blue > it just fills the original curve

My goal is to end up with all those green blobs as individual objects, or filled closed curves.

Any thoughts/ideas?

Thank you,

RJ

 

01-comicbook-pencils copy2.jpg

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An update: I am able to assign a gradient color to the curve from a swatch which does change to fill color of the asteroid objects. Then I can use FX > Outline on the same curve which allows me to add and change the color of the outline of each asteroid. For my specific project that meets my need, but I would still think there would be a way to convert brush parts to curves?

RJ

Screenshot 2023-06-25 at 16.30.12.png

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1 minute ago, RJCAN said:

but I would still think there would be a way to convert brush parts to curves?

I can't think of any way to do that. It is a single stroke. You can break it between nodes, but that just gives you a different set of "objects" as far as I can see.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.3, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.3

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You're welcome.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.3, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.3

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