NotMyFault Posted June 17, 2023 Posted June 17, 2023 (edited) Hi, reported before, still unsolved in V2.1 A fill layer with color transparency of 50% and a vector shape (pure white, 100% opacity) used as mask leads to wrong blending results. Designer and Publisher show same bug when opening file with fill layer. Workaround: nest fill layer into group, and apply vector shape as mask to group. Edited June 17, 2023 by NotMyFault Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.
Staff Callum Posted June 18, 2023 Staff Posted June 18, 2023 Hi NotmyFault, From what I can see this is something that is still logged with our developers to be fixed. Thanks C Quote Please tag me using @ in your reply so I can be sure to respond ASAP.
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