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Posted

1. Create or duplicate an artboard 
2. Click Export Persona 

3. Look at W and H in Transform > Both are wrong

4. Go back to Designer Persona > Both are correct

5. Again, click Export Persona > Both are still wrong

6. All you can do is manually correcting W and H for every single artboard every time you export one or more artboards

 

Screenshot 2023-06-09 at 1.45.51.png

Screenshot 2023-06-09 at 1.46.14.png

Posted

Hi @pantuflas and welcome to the forums,

Set your Artboard X and Y values to integers rather than decimal values and see if that helps... :)

Affinity Designer 2.5.7 | Affinity Photo 2.5.7 | Affinity Publisher 2.5.7
Affinity Designer Beta 2.6.0.3027 | Affinity Photo Beta 2.6.0.3027 | Affinity Publisher Beta 2.6.0.3027

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Posted
11 minutes ago, Hangman said:

Hi @pantuflas and welcome to the forums,

Set your Artboard X and Y values to integers rather than decimal values and see if that helps... :)

Just tried that and did not help.
Well, this particular artboard's x and y were already set to 0 in Designer Persona.
However when I switch to Export Persona, the same artboard's x, y, width and height all 4 of them change out of nowhere. 
This forces me to again, as I said before, correct its width and height every time I export.
Definitely a bug. I've had this problem for a long time. I just haven't had the chance to actually contact the support.
 

Posted

Are you able to upload your Designer file so we can take a look at what might be going on?

Affinity Designer 2.5.7 | Affinity Photo 2.5.7 | Affinity Publisher 2.5.7
Affinity Designer Beta 2.6.0.3027 | Affinity Photo Beta 2.6.0.3027 | Affinity Publisher Beta 2.6.0.3027

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Posted

Hi @pantuflas,

Go to Preferences > User Interface > Pixels and change the decimal places to 6.

You will then see that all your X coordinates have decimal values, change these X values to Integers and all your Artboards will then appears as 512 px x 1024 px in the export Persona.

Affinity Designer 2.5.7 | Affinity Photo 2.5.7 | Affinity Publisher 2.5.7
Affinity Designer Beta 2.6.0.3027 | Affinity Photo Beta 2.6.0.3027 | Affinity Publisher Beta 2.6.0.3027

MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.6.1, Magic Mouse
HP ENVY x360, 8 GB RAM, AMD Ryzen 5 2500U, Windows 10 Home, Logitech Mouse

Posted
4 minutes ago, Hangman said:

Hi @pantuflas,

Go to Preferences > User Interface > Pixels and change the decimal places to 6.

You will then see that all your X coordinates have decimal values, change these X values to Integers and all your Artboards will then appears as 512 px x 1024 px in the export Persona.

Where is Preferences tab?? I cannot find it.

Posted
13 minutes ago, pantuflas said:

Try the artboard named "THIS".

It does not have an integer X coordinate:

image.png.bb0ab68847f083fc3c3ad5e11e81dbad.png

Just now, pantuflas said:

Where is Preferences tab?? I cannot find it.

If you're using V2, it is now Settings. On Windows, it's in the Edit menu (or Ctrl+, by default). On macOS it's in the application menu (e.g., Designer 2, or Cmd+, by default).

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted

Ah wait. It looks like newly created artboards are good. The ones I already had in the project seem to be still "messed up".
If it's good from now on, I'm good.

Posted
3 minutes ago, pantuflas said:

Ok I just did what you told me to do (Preferences > User Interface > Pixels and change the decimal places to 6) but it still doesn't work.

That displays more decimal places, and allows you to see that something is not positioned or sized correctly. It is only a display setting.

You still need to fix that Artboard so it has an integer X position. Just select the Artboard, and edit the X coordinate in the Transform panel and set it to an integer amount. Then recheck the other Artboards, too.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted

I think you have to come up with an actual fix.
Your suggested fix doesn't work.
I always duplicate artboards by dragging. So then x or y values become decimal.
I just duplicated an artboard by dragging and its x became 5568.051828 px.
Then I switched to Export Persona and as expected, w and h became 513x1024 instead of 512x1024.
This happens even after I did what you told me to do.

Posted
5 minutes ago, walt.farrell said:

That displays more decimal places, and allows you to see that something is not positioned or sized correctly. It is only a display setting.

You still need to fix that Artboard so it has an integer X position. Just select the Artboard, and edit the X coordinate in the Transform panel and set it to an integer amount. Then recheck the other Artboards, too.

Wait so you do not plan on fixing this? Are we expected to modify x or y values each time we use Export Persona? For every artboard in the project? This is madness!
This really is a bug and I hope to see a fix soon.
 

Posted

You can activate snapping and force pixel alignment. This solves the issue.

 

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Posted
5 minutes ago, pantuflas said:

Wait so you do not plan on fixing this?

All answers you received are from forum users, not from Affinity staff. We don’t have any power to change the App.

Users may post feedback or feature request in the appropriate section of the forum. 
You probably can find older request covering this topic and add your vote there.

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

Posted

And deactivate „move by whole pixels“.

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected.

 

Posted
1 minute ago, NotMyFault said:

All answers you received are from forum users, not from Affinity staff. We don’t have any power to change the App.

Users may post feedback or feature request in the appropriate section of the forum. 
You probably can find older request covering this topic and add your vote there.

Ohh I thought they were all affinity employees... I see. Thanks for letting me know.

Posted
37 minutes ago, pantuflas said:

I always duplicate artboards by dragging. So then x or y values become decimal.

That can be solved by enabling Snapping, with Force Pixel Alignment set to on, and Move by Whole Pixels set to off, and making sure that you duplicate using the Ctrl key (Windows) or Cmd key (Mac). Don't use the Alt/Opt key, which will also duplicate but will ignore snapping.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted
7 minutes ago, walt.farrell said:

That can be solved by enabling Snapping, with Force Pixel Alignment set to on, and Move by Whole Pixels set to off, and making sure that you duplicate using the Ctrl key (Windows) or Cmd key (Mac). Don't use the Alt/Opt key, which will also duplicate but will ignore snapping.

Ok this works. Duplicating with Cmd key makes it snap. Thanks a lot!

Posted

I'm curious: why did you create a second forum account?

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted
1 hour ago, pantuflas2 said:

It looks like they allow 10 comments per day.

Thanks, Yes, that might be a limit they apply to very new users. Generally, at that point, I think they expect you to wait until the next day, not create a new account :) 

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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