Frantzen Posted May 19, 2023 Share Posted May 19, 2023 Hi, just some compliments on the release notes for 2.1. Very well designed and presented, this is how release notes should be made. Usually, it is boring list of stuff nobody wants to read. It is obvious that you put a lot of effort into that, was worth it! Cheers, Lars StuartRc, Seneca, Sam LaGargouille and 7 others 8 2 Quote Link to comment Share on other sites More sharing options...
ATP Posted May 19, 2023 Share Posted May 19, 2023 It's extremely well done with good examples. Sidenote: Can anyone link a tutorial to do this with artboards? I'm a noob at Designer and Pulisher and can't even think of what to search for. Quote Link to comment Share on other sites More sharing options...
walt.farrell Posted May 19, 2023 Share Posted May 19, 2023 1 hour ago, ATP said: Can anyone link a tutorial to do this with artboards? Unfortunately, your link just goes to the general description of all the enhancements. What, exactly, are you trying to do? (By the way, it is probably better to start your own topic in the Questions section, than to have the discussion here. You'll probably get more/better responses.) ATP 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. iPad: iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1 Link to comment Share on other sites More sharing options...
ATP Posted May 19, 2023 Share Posted May 19, 2023 1 minute ago, walt.farrell said: Unfortunately, your link just goes to the general description of all the enhancements. What, exactly, are you trying to do? (By the way, it is probably better to start your own topic in the Questions section, than to have the discussion here. You'll probably get more/better responses.) The link has an anchor but I see it doesn't play nice with where it scrolls to. I have an example below: walt.farrell 1 Quote Link to comment Share on other sites More sharing options...
v_kyr Posted May 19, 2023 Share Posted May 19, 2023 2 hours ago, ATP said: Sidenote: Can anyone link a tutorial to do this with artboards? Those are, as the description there in your screenshot already tells, from APh taken over perspective and mesh warp live filters to ADe. - So these are in PixelPersona and will rasterize any data to pixels, aka won't keep any vectors here. In order to get an idea how these work in ADe you can Google also after appropriate APh tutorials for these live filters. - Just two quick sample tuts here ... APh Mesh Warp Tutorial (Youtube) Live Perspective Tutorial (Vimeo) ... and corresponding ADe 2 online help entries ... Mesh Warp Live Perspective For ADe 2 in order to keep things as vectors here, one would use instead the Vector Warp feature, see therefor ... Warping objects ATP 1 Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
walt.farrell Posted May 19, 2023 Share Posted May 19, 2023 However, when considering using them with Artboards, I would be surprised if there aren't some bugs discovered. It seems that pixel layers and things applied to pixel layers (adjustments, etc.) often have some surprising interactions when Artboards are involved. So, I would first experiment with them without Artboards, and only once you understand the basic functions, perhaps play with them on Artboards once you understand how they are supposed to work. That way, if there are unexpected interactions with Artboards, you may recognize that rather than thinking you're using them incorrectly ATP 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. iPad: iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1 Link to comment Share on other sites More sharing options...
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