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Posted

Hi

Not sure if missing something here...

Custom brushes in Affinity Photo in general seems to not allow a setting of 100% hardness, even though the original design does not have any reduced opacity.
Improves with Wet Edges turned off, but still locked at 80% hardness.

Not just this brush, but occurs in general on customised brushes.
Attaching files, example and setting info.

Not sure if a bug, "by design" which does not make much sense, or if I missed something. 
Feel free to share if I did.

Perhaps something to improve in the coming update

 

Brush.png

Settings.png

Example_01.png

Brush.afdesign

Posted

Hardness can't be adjusted from the Context Toolbar for custom brushes in V2. 

This is a change from V1, but although you could change it in the Context Toolbar in V1, it had no effect there.

You need to edit the brush, via the Brushes panel or the More button on the Context Toolbar to change the Hardness, except for the Basic brushes.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted
1 hour ago, walt.farrell said:

Hardness can't be adjusted from the Context Toolbar for custom brushes in V2. 

This is a change from V1, but although you could change it in the Context Toolbar in V1, it had no effect there.

You need to edit the brush, via the Brushes panel or the More button on the Context Toolbar to change the Hardness, except for the Basic brushes.

Thanks for taking the time Walt.
Unfortunately seems like not possible to edit hardness in Brush Panel either for customised brushes. See attached. Can see it's dimmed out, same as in menu bar.Setting_Panel.png.29d310c520e8f13861efc7cf7012fce8.png
But from what you wrote, looks like just have to wait for an update on this one.  

  • Staff
Posted

Hi @Darner,

In V1, it was possible to adjust the Brush 'Hardness' value for Image based brushes, though since the setting has no effect on image brushes this setting is locked out from editing in V2, this goes for both the context toolbar and the brush editor. As far as i've tested all the image brushes I create have that 80% hardness value, but it doesn't have any effect on how the brush appears on the canvas as the hardness is not factored in when using image brushes.

  • 5 months later...
Posted
On 5/2/2023 at 10:30 AM, NathanC said:

Hi @Darner,

In V1, it was possible to adjust the Brush 'Hardness' value for Image based brushes, though since the setting has no effect on image brushes this setting is locked out from editing in V2, this goes for both the context toolbar and the brush editor. As far as i've tested all the image brushes I create have that 80% hardness value, but it doesn't have any effect on how the brush appears on the canvas as the hardness is not factored in when using image brushes.

Thanks for the feedback.

  • 1 month later...
Posted
48 minutes ago, pigeon said:

so this is a bug then? i need to create a 100% hardness brush, but this seems not to be possible.

You cannot do it with an image-based brush, by design (not a bug).

What kind of brush are you trying to create? For an image-based brush it will be as "hard" as the image you work from.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted
On 11/6/2023 at 8:34 PM, walt.farrell said:

You cannot do it with an image-based brush, by design (not a bug).

What kind of brush are you trying to create? For an image-based brush it will be as "hard" as the image you work from.

I am trying to create a 2x1 pixel brush to work on pixel art which behaves in the same way as the pixel tool, only 2 pixels wide. I'm creating it from a selection of 2 pixels which was drawn using the pixel tool. But it locks on 80% hardness.

Do you know how I can achieve my brush goal?

Posted
11 minutes ago, pigeon said:

I am trying to create a 2x1 pixel brush to work on pixel art which behaves in the same way as the pixel tool, only 2 pixels wide. I'm creating it from a selection of 2 pixels which was drawn using the pixel tool. But it locks on 80% hardness.

Do you know how I can achieve my brush goal?

Hey Pigeon.

I think as Walt mentioned, the brush locks on 80% automatically, and the hardness of the brush is as the picture you sample from.
But...
Have you tried switching off Wet Edges (top right in context bar I believe), double clicked on the brush in the panel and set preferable settings (also Spacing to 0%), edited Opacity and Flow to 100%?

Hope this helps!
Let me know if something unclear!

Posted
2 hours ago, Darner said:

Hey Pigeon.

I think as Walt mentioned, the brush locks on 80% automatically, and the hardness of the brush is as the picture you sample from.
But...
Have you tried switching off Wet Edges (top right in context bar I believe), double clicked on the brush in the panel and set preferable settings (also Spacing to 0%), edited Opacity and Flow to 100%?

Hope this helps!
Let me know if something unclear!

thank you, i tried to tweak wet edges etc without any luck, but then i found the solution: i changed "associated tool" to pixel tool and voilá, even though hardness is still 80% it behaves exactly like i want now :)

  • 8 months later...
Posted
9 hours ago, The Legend said:

I solved this 80% problem by not deleting my original Affinity Photo program. I use it more often than V2 now. Some things don't need to be changed.

Although V1 allowed you to set the Hardness higher for those brushes, I think you'll find it had no effect, and the effective Hardness was always 80% anyway. That's why they changed it in V2.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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