Steve22 Posted April 1, 2023 Posted April 1, 2023 Hi It appears that if you add an adjustment in the Develop Persona, then go to the Photo Persona, and make a change such as using the healing brush (the image is changed to a raster image). Going back to the Develop Persona the adjustment no longer shows in the overlay list, Is this by design? Regards Steve Quote
walt.farrell Posted April 1, 2023 Posted April 1, 2023 Yes, I believe so. You would need to keep the RAW layer as a RAW layer in order to retain that information. Once you Rasterize it it's just a bunch of pixels. You might consider duplicating the RAW layer if you think you'll need to go back into Develop, but at that point you'd need to redo the InPainting after you redevelop. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Steve22 Posted April 1, 2023 Author Posted April 1, 2023 I guess I expected the overlay information to be preserved so if I needed to go back and forth to alter the any adjustments I had made I could do so. Yes I would have to redo the inPainting. Quote
walt.farrell Posted April 1, 2023 Posted April 1, 2023 You can make any adjustments you want, just make them non-destructively. E.g., for InPainting add a Pixel layer first to paint on. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Steve22 Posted April 1, 2023 Author Posted April 1, 2023 I've probably missed something.. But I could not see how to do that with the healing brush. Also I've tried creating a duplicate of the layer with overlays (brush with exposure altered), with out doing anything with it so it should not be a raster. Going back to the Develop Persona to alter things in the overlay panel. While both the images - the original and duplicate show brush items in the overlay panel - only one of then changes when selecting the overlay brush and altering the settings. The other while being able to change the settings has no effect. Quote
Steve22 Posted April 1, 2023 Author Posted April 1, 2023 It looks like the Adjustment is copied from the original image to the duplicate, this adjustment then affects both images. The original image overlay details don't seem to do anything. Quote
walt.farrell Posted April 1, 2023 Posted April 1, 2023 31 minutes ago, Steve22 said: But I could not see how to do that with the healing brush You were talking about Inpainting, not Healing. But both let you choose Source as Current Layer and Below in the Context Toolbar. So you add an empty Pixel layer above the RAW layer and then paint on it using that Source setting. 34 minutes ago, Steve22 said: Also I've tried creating a duplicate of the layer with overlays (brush with exposure altered), Sorry; I don't understand what you're talking about. Overlays are done in the Develop Persona. The conversation so far has been about painting after development. I suspect you're confusing yourself by jumping back and forth. But without screenshots and more information to explain your workflow, I won't be able to help further I'm afraid. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Steve22 Posted April 2, 2023 Author Posted April 2, 2023 Hi, First let me say thank you for trying to help me out with this. Let me try to explain what I am trying to. If I have an image like the one below in the Develop Persona, I've added two overlay brushes (on flag and eyes). If I then switch to the Photo Persona and try to clone out the line to the right of the character the program will raster the image, unless you can clone with layers somehow?. This means that if I decide I made the adjustment too strong in the the Develop Persona I cannot go back and alter them. As a way to try and keep the adjustment brushes, when in the Photo Persona I duplicated the layer, I made no other change. The original layer has a red arrow next to it. If I have the new layer selected and go back to the Develop Persona I can then alter the exposure on the brushes, as shown the eyes and flag are darker now. If however I select the original layer pointed to by the red arrow, then go to the Develop Persona the adjustment brushes are still shown in the overlay panel but they don't seem to do anything.. Currently it would seem that you have to get everything perfect in the Develop Persona first and then continue working on the image. I was just trying to find a way to preserve the Brush overlay in case I didn't like it. I can imagine that if you have multiple adjustments and want to change one it would be a pain to start again. Regards Steve Quote
Steve22 Posted April 2, 2023 Author Posted April 2, 2023 I think I may have figured it out. When going back into the Develop Persona to edit the brushes, the program will select the top most visible layer. It will not use the selected layer, very odd. Also if I make a change to the image in Photo Persona and then go to the Develop Persona that change is still there. Then you can add more brush overlay paint items. So changes can be passed between both Photo and Develop personas so I cannot see why the brush should disappear once working on the image. Regards Steve Quote
lepr Posted April 2, 2023 Posted April 2, 2023 (edited) 4 hours ago, Steve22 said: I think I may have figured it out. When going back into the Develop Persona to edit the brushes, the program will select the top most visible layer. It will not use the selected layer, very odd. Also if I make a change to the image in Photo Persona and then go to the Develop Persona that change is still there. Then you can add more brush overlay paint items. So changes can be passed between both Photo and Develop personas so I cannot see why the brush should disappear once working on the image. Sounds like Show All Layers (meaning all layers of the entire document) is enabled in Develop Persona - see checkbox in context toolbar. Addition: In fact, I can see it is enabled in one of your screenshots. Edited April 2, 2023 by ,,, Steve22 1 Quote
walt.farrell Posted April 2, 2023 Posted April 2, 2023 7 hours ago, Steve22 said: unless you can clone with layers somehow? You can. Just add a Pixel layer above the RAW layer in the Photo Persona, and for Cloning use Current Layer and Below. 7 hours ago, Steve22 said: When going back into the Develop Persona to edit the brushes, the program will select the top most visible layer. It will not use the selected layer, very odd. That does seem odd, but possibly Show All Layers explains it, as @,,, suggested. 7 hours ago, Steve22 said: So changes can be passed between both Photo and Develop personas so I cannot see why the brush should disappear once working on the image. I'm not sure what you mean there. Perhaps your terminology is part of the problem. It's hard to understand what you mean by "brush". Do you mean that the brushing you did in the Photo Persona is gone, or that the Overlays you created originally in the Develop Persona are gone? I think you mean the Overlays, from this comment: 7 hours ago, Steve22 said: I was just trying to find a way to preserve the Brush overlay in case I didn't like it. I can imagine that if you have multiple adjustments and want to change one it would be a pain to start again. I would expect, if you select an older Overlay in the Overlays tab, that it would become active, and you could then make further changes using the other tabs. But I've never tried that. Something for me to experiment with. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
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