Robertson668 Posted March 20, 2023 Posted March 20, 2023 I have 3 vector octagons that I need to trim sections out of, I have created white lines where I want to delete (Picture #1). Placing another shape over the polygon and hitting the subtract button turns it into a weird bulging shape. The same with add. (Picture #2). I have tried compounding layers but the inner black octagons dissapear when I do that, even through they show in layers. The subtract button works easily on simpler shapes. How do I delete the white lines from the black polygons? Quote
v_kyr Posted March 21, 2023 Posted March 21, 2023 Welcome to the forum! Do you wanted to get that result, or something else instead via geom. subtract? Aff-Pic-02.afdesign Robertson668 1 Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2
Robertson668 Posted March 21, 2023 Author Posted March 21, 2023 Yes! that's the result I want, I've tried Geometry - subtract, but can't get it to work. How do you do that? Thanks! Quote
Robertson668 Posted March 21, 2023 Author Posted March 21, 2023 lacerto, thank you for that! After an hour of playing I finally managed to do it, quite how I am not sure. I followed your instructions for the 3 lines that go across and that worked. For the small lines it did not. For those if I expanded them they had no fill and only subtracted the outline. If I did not expand them it subtracted the whole shape. As of now I am not really sure how I did it, I tried so many things I have lost track of what worked. And now I have to try it again with a different pattern. Thank you! Quote
v_kyr Posted March 21, 2023 Posted March 21, 2023 9 hours ago, Robertson668 said: How do you do that? I did it the way lacerto already showed above, though with ADe V1 instead. Another alternative way and in cases where you have all initially only as a bitmap is, to fill the transparent area you've shown above (let's say with APh) also with the same white as the crossing lines, so you have a 2 color B&W bitmap image. Then throw that bitmap image through a tracer/vectorizer in order to get a plain 2 colored vector representation of it, which you save as PDF/SVG and afterwards open/import into ADe. Now in ADe you remove/delete the white vector layer and make the doc again transparent. - The result (what will be left over) will be just the layer with the black line cutted polygons as vectors on a transparent background! Robertson668 1 Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2
v_kyr Posted March 21, 2023 Posted March 21, 2023 Here's how the alternative procedure looks like after tracing the whole from a bitmap image into vectors. I've used the SuperVectorizer tracer under MacOS. The PDF outputfile the tracer generated from an "Aff-Pic-02.jpg" bitmap image as an PDF is saved here as "Aff-Pic-02_vectorized.pdf" and just opened in ADe v1. The white filled "Aff-Pic-02.jpg" bitmap image looks like this black on a white background ... The PDF the tracer generated ... Aff-Pic-02_vectorized.pdf And here's a short screencast what to do in ADe with the then opened "Aff-Pic-02_vectorized.pdf" PDF file ... alternative.mp4 Aff-Pic-02_vectorized.afdesign Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2
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