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Posted

Hi. Am using v2.1.0.1713

Macbook Pro M1 Pro 16GB OS v12.6.3

Up until today it’s been mostly hassle-free.
I am newish to AD2, having used PS for the past 10+ years, which brings its own challenges, but I’ve enjoyed the learning process.

AD2 ‘unexpected quit’ earlier. When I restarted it, I had to use a recovery file.

Since then, it’s been behaving oddly: if I zoom in, and move around the image it is very pixelated for about 3-5 seconds, before correcting. However, some sections are just refusing to correct. I have attached a screen-grab which shows the issue.

It’s quite subtle, but it is there, most clearly on the black lines.

I have closed / reopened the file, reset the fill, but the issue remains.

It feels like a performance issue. I use a lot of layers, and a lot of photo textures in my work. My feeling is that I am working very inefficiently, and the transition from PS to AD2 (raster >> mostly vector) has really emphasised this.

That said, up until the start of the year I was using PS on a decade old MacBook, which was a slow process, but it did work.

I don’t think I would expect similar on a 4 month old MacBook?!185191782_Screenshot2023-03-07at15_44_37.thumb.png.2845eb22ce384b940a13245b98c126f8.png600040645_Screenshot2023-03-07at15_33_10.thumb.png.8380d51ecf73ade72d6c4cefc1dd9176.png

 

 

Posted

Update: if I try to zoom in to adjust a node there’s a greater than 50% chance it will ‘unexpectedly quit’ again.

I’ve even tried copying each and every element into a new document, and the same problem is present.

Posted

Hi @Mr Sinister,

I think the issue you are seeing is simply a redraw issue...

First thing to try... if Hardware Acceleration is enabled in the Performance Preferences, try disabling it to see if it makes a difference to the screen redraw and blurriness of your file... Note: you will need to reboot Designer if you make this change.

Second thing to try... If Metal is the current setting for the Display Preference setting, try changing it to OpenGL (this will also require you to restart Designer)

Let us know if either option makes any difference and if not are you able to upload your file so we can take a look incase there is something specific to the file itself that may be causing the issue...

Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0
Affinity Designer 2.6.2 (3213) Beta | Affinity Photo 2.6.2 (3213) Beta | Affinity Publisher 2.6.2 (3213) Beta

MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.6.1, Magic Mouse
HP ENVY x360, 8 GB RAM, AMD Ryzen 5 2500U, Windows 10 Home, Logitech Mouse

Posted

Hi. Thanks for the info. I tried different combos of HA enabled/disabled & Open GL/Metal. Nothing rectified the situation.

I’ve attached the file. Can’t help feel that I’m being very inefficient with my ‘vectoring’. Have tried reducing the number of vectors, but it always seems to cause chaos, with lines losing their stroke info, and individual shapes getting mixed up.

I don’t know if vectors need more computing power than rasters. I can say my PS files for similar illustrations (finished ones with waaaaay more layers) are much bigger files than the AD file in question.

Any help is much appreciated.

Pink Floyd Part 1.afdesign

Posted

Hi,

Okay, so the issue you're seeing is caused by the Live Perspective Filter applied to the box of Licorice Allsorts (Highlighted in green in the layers panel in the attached file). Turn that off and the blurriness goes away... This I would say is a bug...

As a work around, I removed the Live Perspective Filter, grouped the Licorice Allsorts and applied a horizontal and vertical shear to the group (Highlighted in red in the layers panel in the attached file) and while it doesn't match the Live Perspective exactly, it's pretty close and I don't think you'd even notice the difference...

Interesting piece of artwork, reminiscent of the Nursery Crime album artwork, though maybe that's just the lawn I'm thinking about... :)

 

Pink Floyd Part 1 v2.afdesign

Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0
Affinity Designer 2.6.2 (3213) Beta | Affinity Photo 2.6.2 (3213) Beta | Affinity Publisher 2.6.2 (3213) Beta

MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.6.1, Magic Mouse
HP ENVY x360, 8 GB RAM, AMD Ryzen 5 2500U, Windows 10 Home, Logitech Mouse

Posted
Just now, Mr Sinister said:

OK. Many thanks. Should I report the possible bug?

It will be picked up by one of the moderators and logged as a bug so no need to report it...

Haha, Foxtrot, The Lamb, Trick of the Tail...

Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0
Affinity Designer 2.6.2 (3213) Beta | Affinity Photo 2.6.2 (3213) Beta | Affinity Publisher 2.6.2 (3213) Beta

MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.6.1, Magic Mouse
HP ENVY x360, 8 GB RAM, AMD Ryzen 5 2500U, Windows 10 Home, Logitech Mouse

Posted

OK, great. I’ve tried the V2, and the blur has gone. It has crashed 2/3 times, if I zoom in quickly. Not sure if that’s a ‘feature’?

I will zoom more slowly in future.

Again, many thanks for your help. 
it is most appreciated 😌

Posted
1 minute ago, Mr Sinister said:

OK, great. I’ve tried the V2, and the blur has gone. It has crashed 2/3 times, if I zoom in quickly. Not sure if that’s a ‘feature’?

Pretty sure it's not designed to be a feature... :) Out of interest, are you zooming in with the trackpad or a mouse of the magic variety or an alternative mouse? I've not been able to replicate the crash when zooming...

When you get the crash, which Performance settings do you have set in terms of Display and Hardware Acceleration... and even though you've played around with these when trying to figure out the cause of the blur, does it make any difference when Display is set to OpenGL and Hardware Acceleration is off...

Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0
Affinity Designer 2.6.2 (3213) Beta | Affinity Photo 2.6.2 (3213) Beta | Affinity Publisher 2.6.2 (3213) Beta

MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.6.1, Magic Mouse
HP ENVY x360, 8 GB RAM, AMD Ryzen 5 2500U, Windows 10 Home, Logitech Mouse

Posted

That’s a freaky video 😵

I’m using ‘Command/+ & -‘

I rebooted my MacBook, and it’s been a bit better behaved. It took quite a lot of ridiculously fast zooming in & out to get it to crash. It seemed that the crash was approaching, as the vectors started to become more & more jagged.

The settings were Open GL & HA: On.

I’ve switched to Metal & HA: On, and that’s not crashed (or gone all jaggy).

Should I stick with what works best?

Posted
15 minutes ago, Mr Sinister said:

That’s a freaky video 😵

My attempt at Pink Floyd, 1960s psychedelia... :)

17 minutes ago, Mr Sinister said:

The settings were Open GL & HA: On.

I’ve switched to Metal & HA: On, and that’s not crashed (or gone all jaggy).

Should I stick with what works best?

I would say, stick with what works best but if it continue's to crash try OpenGL and HA off...

Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0
Affinity Designer 2.6.2 (3213) Beta | Affinity Photo 2.6.2 (3213) Beta | Affinity Publisher 2.6.2 (3213) Beta

MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.6.1, Magic Mouse
HP ENVY x360, 8 GB RAM, AMD Ryzen 5 2500U, Windows 10 Home, Logitech Mouse

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